Noodle King 92 Report post Posted August 20, 2017 Starting to take shape! Looks nice Quote Share this post Link to post Share on other sites
jd40 581 Report post Posted September 4, 2017 (edited) Update: I haven't changed much after the last playtest, most people seemed to like the layout. One problem I noticed was that nobody wanted to go B. It might have been because of the tunnel making it easy for CTs to flank. Or maybe because there is only one entry making it hard to enter the site. So far I added this door, making it harder for CTs to push the pipe, I also moved the spawns slightly so Ts get to B faster. I also started detailing the exterior. I'll be going for this style: Spoiler Oh and another layout thing, I opened up this AWP spot on A again so CT can hold A long a bit easier. Edited November 26, 2017 by jd40 10 slavikov4, Gauss, gav and 7 others reacted to this Quote Share this post Link to post Share on other sites
jd40 581 Report post Posted November 26, 2017 Just got done with the first art pass. There's some work left but the map should be in a presentable state for the deadline. Maybe I'll try to squeeze in that last minute playtest on sunday or tuesday. 25 5 Radix, Quotingmc, JimWood and 27 others reacted to this Quote Share this post Link to post Share on other sites
fewseb 396 Report post Posted November 26, 2017 Woah, is that SWAT van a custom skin or card?, either way I would love to know how you made it or if its available for public use. 1 Rad reacted to this Quote Share this post Link to post Share on other sites
braindeer 10 Report post Posted November 26, 2017 3 hours ago, jd40 said: Just got done with the first art pass. There's some work left but the map should be in a presentable state for the deadline. Maybe I'll try to squeeze in that last minute playtest on sunday or tuesday. Absolutely incredible, really feeling the lair-like vibe. 1 SirK reacted to this Quote Share this post Link to post Share on other sites
Rad 16 Report post Posted November 26, 2017 6 hours ago, fewseb said: Woah, is that SWAT van a custom skin or card?, either way I would love to know how you made it or if its available for public use. It was reskinned. Tutorial. Quote Share this post Link to post Share on other sites
jd40 581 Report post Posted November 26, 2017 5 hours ago, braindeer said: Absolutely incredible, really feeling the lair-like vibe. Thanks! 34 minutes ago, RAD said: It was reskinned. Tutorial. Yep, my method goes like this: Wallworm import model -> change vmt location to my own -> compile 7 hours ago, fewseb said: Woah, is that SWAT van a custom skin or card?, either way I would love to know how you made it or if its available for public use. I guess I can upload it after I release the map. Also planning to make desert gign playermodels. 3 Rad, Vaya and El Moroes reacted to this Quote Share this post Link to post Share on other sites
Rad 16 Report post Posted November 26, 2017 (edited) 35 minutes ago, jd40 said: Also planning to make desert gign playermodels. 2 Wait you can reskin player model without breaking it? Edited November 26, 2017 by RAD Quote Share this post Link to post Share on other sites
jd40 581 Report post Posted November 26, 2017 5 minutes ago, RAD said: Wait you can reskin player model without breaking it? I got the idea from this tutorial but don't know if it still works or if you can pack them into bsp. https://www.youtube.com/watch?v=WisP78FPs4M 1 Rad reacted to this Quote Share this post Link to post Share on other sites
Quotingmc 755 Report post Posted November 26, 2017 Absolutely stunning. Amazing work. 1 jd40 reacted to this Quote Share this post Link to post Share on other sites
DRZ 9 Report post Posted November 26, 2017 Woah this is really starting to pop. I love the lighting in the biome! Keep it up! 1 jd40 reacted to this Quote Share this post Link to post Share on other sites
fewseb 396 Report post Posted November 26, 2017 8 hours ago, jd40 said: Thanks! Yep, my method goes like this: Wallworm import model -> change vmt location to my own -> compile I guess I can upload it after I release the map. Also planning to make desert gign playermodels. Custom player models would be great, Ive always heard people talk about doing them, but simple re-skins could be a good breakthrough, instead of entirely new factions. 1 jd40 reacted to this Quote Share this post Link to post Share on other sites
mackatozis 3 Report post Posted November 27, 2017 I like how you mixed different themes into one map. Good luck! 2 jd40 and SirK reacted to this Quote Share this post Link to post Share on other sites
gav 90 Report post Posted November 27, 2017 Fucking going off JD . I am so much in awe of the standard of workmanship. 1 jd40 reacted to this Quote Share this post Link to post Share on other sites
jd40 581 Report post Posted November 27, 2017 Thanks for the kind words guys! Hope not to disappoint anyone, those are just cherrypicked screenshots. 2 1 poLemin, mackatozis and Quotingmc reacted to this Quote Share this post Link to post Share on other sites