Squad Posted November 29, 2017 Report Posted November 29, 2017 Congrats on the release! Lizard 1 Quote
sibulo Posted November 29, 2017 Report Posted November 29, 2017 Beautiful map. Congratulations Lizard 1 Quote
fewseb Posted November 30, 2017 Report Posted November 30, 2017 One problem with your skybox, I assume the mountain prop is supposed ot be far off in the distance, but the trees shadows appear to be touching it. Quote
VIOLATION Posted November 30, 2017 Report Posted November 30, 2017 Great looking stuff, congrats guys Quote
Harry Poster Posted November 30, 2017 Report Posted November 30, 2017 (edited) My useless (maybe not) piece of feedback Spoiler Closed sky can cause some problems There was tower Just water things Smaller problems Hm..... strange french people Texture mix Soundscapes Edited November 30, 2017 by Harry Poster Quote
Mr.Yeah! Posted November 30, 2017 Report Posted November 30, 2017 4 hours ago, Harry Poster said: My useless (maybe not) piece of feedback Hm..... strange french people Hey, american people do it too Congrats on the map, I like how you nailed the feel of a french village with so few french signs! Lizard 1 Quote
fewseb Posted December 1, 2017 Report Posted December 1, 2017 When I was playing Abbey, I walked from a-site to the wall next to the outside of the map to where Ts come from, into the double doors area and the Counter-terrorists wins sound played, im not sure if it is an odd bug or if its intentional. Quote
tr0nic Posted December 1, 2017 Report Posted December 1, 2017 Was able to jump out of the map through this window! Cool map, congrats! I'll need to give it another go. Quote
Thewhaleman Posted December 4, 2017 Report Posted December 4, 2017 I mostly did textures and assets for the project, but early on in the mapping process to figure out some areas I drew some quick concept art. Here is a couple of those drawings. jd40, Lizard, Fnugz and 8 others 11 Quote
Lizard Posted December 4, 2017 Author Report Posted December 4, 2017 (edited) @tr0nic shh But for real, we are aware of this but we won't update the map before the end of judging process @Harry Poster like I said. After the judging process I will fix most of the issues @fewseb No idea. Was it a sound or the round ended? Edited December 4, 2017 by Lizard gav 1 Quote
fewseb Posted December 4, 2017 Report Posted December 4, 2017 2 hours ago, Lizard said: @tr0nic shh But for real, we are aware of this but we won't update the map before the end of judging process @Harry Poster like I said. After the judging process I will fix most of the issues @fewseb No idea. Was it a sound or the round ended? I just walked from a site, to around the back entrance by the edge of the map around through the t-doors area and the counter-terrorists wins sound played, it might have been a game bug or something, but im just reporting it in case it is a map bug. There were still some T-bots alive and the bomb was planted right after the sound played. Lizard 1 Quote
gav Posted December 4, 2017 Report Posted December 4, 2017 2 hours ago, Lizard said: But for real, we are aware of this but we won't update the map before the end of judging process Plus 1 for that. Lizard 1 Quote
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