Freaky_Banana Posted May 30, 2017 Report Posted May 30, 2017 (edited) Heyho guys, Recently I got interested in working on de_Oakwood again. Before reworking the layout, I really felt like gameplay was lacking all across the board. In my eyes almost all of this is able to be worked around by going for a more conventional three-lane layout, awarding you more space for single areas to toy around with gameplaywise. By this point in time I have come up with countless rework-ideas for de_Oakwood's layout, sadly dropping the t-shaped mid-chokepoint I really wanted to keep for most of them. But the one thing that really comes back to bite me in the b*** every time is the B bombsite. For the life of me I can not figure out a nice setup, in which B plays fair. In every constellation I came up with the terrorists are able to simply rush it down. MPs and Tec-9s are king, because I can't create long enough angles for rifles or snipers to be effective. So now I want to ask you clever people of MapCore: 'HOW WOULD YOU DESIGN A SMALL BOMBSITE?' I am looking for rather general advice here, but if you'd like to specifically work on my problem with oakwood: I want to be able to meet these regulations: - one "main" way in for the Ts, - one "short" path for the Ts from mid - one or two pathes in from CT side - no round walls, mostly boxy shapes instead (preferably rectangular, but slanted walls are ok) - 2 to 3 seconds of setup time for CTs before Ts can reach the actual site after first sighting - use the server models from the source library as main pieces of cover (struts, boxes and such aren't forbidden though) DISCLAIMER: Whatever ideas may arise from this thread, I will not be able to finish de_Oakwood in 2017, I'm just too busy with university and clubs. Therefore de_Oakwood has already started a probably more than one year-long hibernation until I finally have more time on my hands again to finish the project. Cheers ! Edited May 30, 2017 by Freaky_Banana Quote
TooProForYahoo Posted June 13, 2017 Report Posted June 13, 2017 Hi, If you are still needing ideas, you can use my greybox that will probably never see me actually finishing the textured version. This site is fairly compact and has a "long" route that allows the CT's to hear the terrorists before being seen so it can be a good sneak route if fellow terrorists are attacking on the left. It also allows for some cheeky CT plays. Here are some other shots from around the site: and here is an overview from CT (on the left) and T (on the right) last time i did the timings a CT could get on the balcony and have 1.5-2 seconds to prepare for the possible onslaught Freaky_Banana and confused 2 Quote
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