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Posted (edited)

Hi,

Decided to start working on my concept map again :v

haven't done much mapping in like a year, busy with school etc.

link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=586264272 uploaded 28 dec 2015 :o

166A11F65AB99D5861E98E4E1D4AB27E4FB14B49A638F269C1B62C6AF6D03258C5FDD8C28FD5405B66154D76A6E7B16198744CA65B9653D47DD6E747

Didn't change a lot only a few small changes, will upload screens of updates soon.

Things I want to focus on are:

Clean visuals for better visibility, smoothness of the level I hate getting stuck behind objects and cramped spaces that's why I made all the entrances 128 units high.

I also want to mix theme's a bit, not sure how this will turn out and implementing some interesting gameplay mechanics.

Wall-banging will be kept to an minimum and there will only be a few designated spots.

Edited by soldierrob

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