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Posted (edited)

Update:

Layout kind of ready, but no cover yet and needs some revisions regarding sightlines and rotate times. Also, very small map (2400x2400). Also, now it's no longer fully indoors.

I hope there isn't any problem if I post my map to Gamebanana.com, since I cannot post to Steam Workshop....

Edited by Roy
  • 3 weeks later...
Posted

There was a competitive map back in the 1.6 days with a similar setting and style. Forgot the Name though. You basically want to do the oposite of what that map did xD if you want to make a map that is fully indoor - you should think about vents and pipes to throw nades into rooms - oh and dont use more than 1 or 2 squeakys.. xD

Keep on working!

Posted (edited)
On 25/05/2017 at 6:11 PM, Roy said:

A defusal map based on destroying Stage 1 of an ICBM or the propellant fuel.

Question: Is making a fully indoor map (ie. no sky, all bounded) okay? I've never seen it done before...

cs_workout is fully indoor and has been included in the operations ;) Agency as well I would argue is an indoor map, as the spawn for CT is not really a big play area (in my experience players were all dead before getting back)

of course there's loads of vertical space so doesn't feel claustrophobic, you can lob nades etc

Edited by blackdog
Posted

Um, it's not fully indoors anymore.

1 hour ago, blackdog said:

cs_workout is fully indoor and has been included in the operations ;) Agency as well I would argue is an indoor map, as the spawn for CT is not really a big play area (in my experience players were all dead before getting back)

of course there's loads of vertical space so doesn't feel claustrophobic, you can lob nades etc

 

  • 2 weeks later...
Posted (edited)

de_icbm Alpha Version 1:

Images.

I think this will be the only update for this month, because real life. Feel free to provide feedback. No GameBanana post yet.

Now up; check title post.

Edited by Roy
  • 3 weeks later...
Posted (edited)

So, there's been an update to Mid, and a proper overview +bug fixes. Optimization still in progress. I think it's time for getting this playtested. A Site feels really hard for Ts to even get to without being shot in the back. Don't use the gamebanana version of the map for the time being. It's outdated. PS not a jump from CT to rest of map. It's a bug.

de_icbm_va1_radar.jpg

Edited by Roy

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