ZeLzStorm Posted May 23, 2017 Report Posted May 23, 2017 (edited) STUDIO HAS OFFICIALLY BEEN RELEASED! We as a team are so excited to be finally showing off our map "Studio". After a year in Greybox and 5/6 months in art phase, the polished piece. You can download and play the map here: Steam Workshop Below is a spoiler tag showing the beginnings of de_studio and you can follow the rest of the development in this thread too! JUMP TO THE MOST RECENT POST: HERE Studio is a Defusal mode map located on an American Film Studio / Stunt Production company grounds. Images from V3 of the layout can be seen in the spoilers below: Spoiler Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Edited November 18, 2017 by ZeLzStorm Vaya, TanookiSuit3, baem123 and 2 others 5 Quote
ZeLzStorm Posted May 28, 2017 Author Report Posted May 28, 2017 (edited) Studio has just had an update today with a change to a bombsite entrance / route and detailing beginning in areas that haven't changed in a long time. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Images of most recent work: Spoiler Detailing phase has begun in T Spawn. Inner site: Platform has been created and walkway has been cut off. Edited June 20, 2017 by ZeLzStorm Fnugz, TanookiSuit3, RA7 and 4 others 7 Quote
ZeLzStorm Posted June 4, 2017 Author Report Posted June 4, 2017 (edited) Studio has just had another update today with a change to a bombsite size as well as adjustment to route heading towards A Site. Additionally, detailing is being finalised in T Spawn and beginning in areas surrounding the spawn. In addition to this, Studio will live on 3Kliksphilips Test Server for a week while we evaluate final changes to bomb sites. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Images of most recent work: Spoiler Edited June 20, 2017 by ZeLzStorm slavikov4, Fnugz, King Skizzy and 7 others 10 Quote
ZeLzStorm Posted June 20, 2017 Author Report Posted June 20, 2017 (edited) Studio has just had another update today with T Spawn now being finished and final detailing stages being completed on surrounding areas of T Spawn. We've now begun detailing inner route towards B site and will post another update once that area is complete. Special thanks to 3Kliksphilip's Test Server! Without these tests, we would not have been able to receive the final feedback needed for the bombsites. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Images of most recent work: Spoiler Edited July 3, 2017 by ZeLzStorm JimWood, Vilham, CuervoSp and 11 others 14 Quote
Hollandje Posted June 20, 2017 Report Posted June 20, 2017 (edited) Obviously take the word 'finished' as in finished the general art pass. Details and everything will be added after the entire map has received it's general art pass Edited June 20, 2017 by Hollandje JimWood 1 Quote
NikiOo Posted June 20, 2017 Report Posted June 20, 2017 The map looks awesome. Had a lot of fun playing it on the servers. BTW is that a custom truck? Quote
Hollandje Posted June 21, 2017 Report Posted June 21, 2017 (edited) Thank you very much @NikiOo. The truck is not a custom asset as far as I know Edit: It consists of 2 models, 1 being the actual truck and the other is the container. Combing the 2 results in a complete truck Edited June 21, 2017 by Hollandje Quote
DirtyG Posted June 21, 2017 Report Posted June 21, 2017 Very good detail work! Cant wait to see the final version! Hollandje 1 Quote
Hollandje Posted June 22, 2017 Report Posted June 22, 2017 Thank you a lot @DirtyG! I appreciate it Quote
blackdog Posted June 22, 2017 Report Posted June 22, 2017 This looks very good already, you're moving very fast! congrats and looking forward to updates Hollandje and JimWood 2 Quote
Hollandje Posted June 23, 2017 Report Posted June 23, 2017 Haha thanks Blackdog! We are some busy bees who like working on the project JimWood 1 Quote
Hollandje Posted July 3, 2017 Report Posted July 3, 2017 (edited) Studio has just had a teeny-tiny update to the upper route leading from T-Spawn to inner site. We are starting to fill in the area with props and materials after being stuck a bit on the art style of this route. Some materials and props are there to stay and some are just quick placeholders. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Images of most recent work (01/07/2017): Spoiler Edited July 17, 2017 by Hollandje Squad, RA7, Lajron and 5 others 8 Quote
ZeLzStorm Posted July 17, 2017 Author Report Posted July 17, 2017 (edited) Studio has just had another update today with the focus now on B SITE detailing and lighting. Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=810842743 Images of most recent work: Spoiler Edited July 31, 2017 by ZeLzStorm Plat, Vaya, Fnugz and 5 others 8 Quote
ZeLzStorm Posted July 31, 2017 Author Report Posted July 31, 2017 (edited) Studio is back again with our every-other week update. The last two weeks, myself and the team have begun finalising B Site and detailing CT Spawn. We're all very happy with the work so far as we are using almost 100% custom assets with minimal use of Valve assets. Images of most recent work: Spoiler B SITE: (Few WIP models / textures still in the works) CT SPAWN: (Lighting, Models / Textures still in the works) Finally, feedback is welcome and we love to hear what you all think! Edited August 13, 2017 by ZeLzStorm Squad, Finney, The Horse Strangler and 13 others 16 Quote
JimWood Posted July 31, 2017 Report Posted July 31, 2017 This is looking great lads, keep it up! ZeLzStorm and TanookiSuit3 2 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.