Guest Posted July 21, 2016 Report Posted July 21, 2016 Hello, another lurker to Mapcore. My gamename is Lambda, and have been gaming for a long time. Very passionate about custom maps. Favourite games are usually in series: Duke Nukem 3D, Doom, Deus Ex, Football Manager and STALKER. Quote
FX Posted July 25, 2016 Report Posted July 25, 2016 Welcome news peeps! Enjoy your stay! I only found out about this wonderful place when the Unreal Tournament 4 Mapcore contest was posted on my Facebook feed by Flak from Epic Games. Some VERY talented guys and girls on here! Sprony 1 Quote
MaikelOrtega Posted July 28, 2016 Report Posted July 28, 2016 (edited) Hi all! I was really surprised to found this community, it's full of industry professionals, resources... Looks awesome!About myself, I'm 26, I have been working in games since 2011, mostly in flash games and mobile platforms. I've worked as game designer, level designer, and programmer. Currently I work in a mobile games company in Sevilla, Spain. I also love to participate in game jams, though mostly in GGJ or local ones if I have the time.Right now I'm trying to reorient myself towards game and level design in bigger games, focus on that and leave programming behind. I have plenty of experience working with Unity3D, but I'm planning to start working with Unreal on personal projects. I hope that I'll be able to show something cool soon. And a question for you veterans in this forum: I have a few Portal 2 levels, and having feedback on them would be great, but I don't want to spam unrelated stuff, and I haven't seen Portal 2 levels around. These are made with the in-game Puzzle Creator, so I'm not sure they "qualify" as full creations. Would it be appropriate to post them around here? Glad to meet you all! Edited July 28, 2016 by MaikelOrtega Vaya 1 Quote
Pampers Posted July 29, 2016 Report Posted July 29, 2016 Nice to meet you! go ahead and post your stuff MaikelOrtega 1 Quote
Slayer Posted July 29, 2016 Report Posted July 29, 2016 Anywhere i can find a list of hammer props? Quote
Deleted Posted August 24, 2016 Report Posted August 24, 2016 (edited) Deleted. Edited June 30, 2020 by Deleted Vaya 1 Quote
logicalerror Posted September 15, 2016 Report Posted September 15, 2016 Hi, I'm Sander and I work at Unity. I also work on my real-time CSG level editor for unity in my spare time .. Bastion and Squad 2 Quote
Macolik Posted September 22, 2016 Report Posted September 22, 2016 (edited) Hello everyone, a friend suggested this community to me so i decided to sign up. I'm a 3d artist / Generalist / hobbyist from Germany and I'm hoping to get some feedback in here Edited September 22, 2016 by Macolik Squad and esspho 2 Quote
esspho Posted September 22, 2016 Report Posted September 22, 2016 Welcome to the core. Macolik 1 Quote
moustique Posted September 24, 2016 Report Posted September 24, 2016 Hello world, i discover your website because i made a map on hammer for CSGO. I'm french and now I eat croissant(of course) made by my father. i'm really enjoy to see a forum about hammer and CSGO(and 3D).I like to develop map, I made just one small map 1v1 and a other one for fun with friends.Since a few weeks, I works for a competitive map in CSGO with a Museum theme.Since 6 months I try blender and I use it for modeling custom props in the map.But my difficulty is to apply a good texture with great UV mapping.And I see all great stuffs we can find here.That's awesome. Sprony, FrieChamp and Squad 3 Quote
gemen Posted October 5, 2016 Report Posted October 5, 2016 (edited) Hello Mapcore! My name is Güray. I'm a selftaught 3D Props & Environment Artist who's trying to get into the industry. Looking forward to learn from all of you Thanks everyone! Edited October 5, 2016 by gemen Sprony, FrieChamp, Bastion and 1 other 4 Quote
YAGER Posted October 6, 2016 Report Posted October 6, 2016 Hello everyone! We are new to the forum and would like to introduce ourselves YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience. One of our beloved Level Designers pointed us to this forum. We are the developer of Dreadnought and are currently looking for a Level Designer, Game Designer, 3D Hard Surface Artist, AP and Tools Programmer. Vilham, Bastion, blackdog and 2 others 5 Quote
FrieChamp Posted October 6, 2016 Author Report Posted October 6, 2016 1 hour ago, YAGER said: Hello everyone! We are new to the forum and would like to introduce ourselves YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience. One of our beloved Level Designers pointed us to this forum. We are the developer of Dreadnought and are currently looking for a Level Designer, Game Designer, 3D Hard Surface Artist, AP and Tools Programmer. Hi there & welcome! Feel free to post a dedicated thread in the jobs section and we'll approve it for more exposure. Quote
Harley Wilson Posted October 14, 2016 Report Posted October 14, 2016 Hi, Long-time lurker here, also 2+ years and counting AAA experience as an Environment Artist, I've worked on The Division, and the Underground DLC. For the curious, I'm self-taught, so to the hopefuls - yeah it can be done, just be good at what you do and never stop bugging studios for jobs You can check out some of my work @ Artstation Sprony, Czoolz, Fnugz and 4 others 7 Quote
FrieChamp Posted October 17, 2016 Author Report Posted October 17, 2016 On 14/10/2016 at 3:07 PM, Harley Wilson said: Hi, Long-time lurker here, also 2+ years and counting AAA experience as an Environment Artist, I've worked on The Division, and the Underground DLC. For the curious, I'm self-taught, so to the hopefuls - yeah it can be done, just be good at what you do and never stop bugging studios for jobs You can check out some of my work @ Artstation Welcome! Quote
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