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Posted

OctoRocket is an early gameplay shell of an Unreal Tournament Map. It's shaped like an Octagon and has lots of rocket launchers. This map works best with 8 players.

Download the map here 

Installation: Place the .pak file in My Documents-UnrealTournamnet-Saved-Paks-MyContent then launch the game and create a custom match and choose Diego as a map (If there is no Paks map create one with a MyContent map inside of it and place the map there) - Thanks to Mr E for providing instruction reference.

I've already done some playtesting with colleagues to get the map ready for the forums, I want to get this into the community for feedback.

Any and all feedback about gameplay is greaty appreciated!

 

CENTRAL ROOM.jpg

EAST ROOM.jpg

NORTH ROCKET ROOM.jpg

SOUTH ROOM.jpg

WEST ROOM.jpg

Posted (edited)

Oh man I am so dissapointed.

I read the title and espected to see something more like this:

 

OctoRocket.png

 

PS: ignore my PS skills

Anyways to stay on topic. The maps looks pretty much empty.. If the tests were succesfull and the gameplay works, then I should start on some detailing. Make sure the rooms have there own unique theme so it's easier to navigate and call out to your teammates. I do not have a compas with me all the time so yeah no idea when someone calls "I am in the West room' where the F he is :D  So yeah make sure each room get a to distinguished theme

Edited by Roald
Posted

Thank you for the amazing image. I definitely agree that the map needs more visual distinction, I just wanted to focus on the core gameplay for now. I plan on giving each room more defined brushwork (such as windows) and different materials soon. I appreciate the feedback!

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