MadsenFK Posted March 11, 2017 Report Posted March 11, 2017 (edited) Just wanted to share the progress on the Riverside Remake I'm currently working on. The map is not up for download just yet, still need to add some clipping, lights, nice ass brushes and props. probably next week you'll get a download link to test map out as much as you like Have some pictures btw I'm removing these pathways, they actually look like shit Edited March 15, 2017 by madsenfk JustFredrik, Vaya, maxlevelboi and 8 others 11 Quote
MadsenFK Posted March 15, 2017 Author Report Posted March 15, 2017 GO CHECK OUT THE MAP XDDD Smileytopin 1 Quote
[Deleted] Posted March 17, 2017 Report Posted March 17, 2017 Oh nice looking,guess you are hyped about Canal it will save you lots of time. Quote
MadsenFK Posted March 17, 2017 Author Report Posted March 17, 2017 2 hours ago, RadojeCS said: Oh nice looking,guess you are hyped about Canal it will save you lots of time. If you're talking assets, well those are gonna come in handy for sure. [Deleted] and maxlevelboi 2 Quote
Andre Valera Posted March 19, 2017 Report Posted March 19, 2017 Notes after the playtest Mid feels really wide B feels really wide MadsenFK and Vaya 2 Quote
MadsenFK Posted March 30, 2017 Author Report Posted March 30, 2017 (edited) UPDATE! - Mid has been made more narrow aswell as bombsite B - Removed structure on bombsite B - Path to B has recieved an indoor part - Lighting has been changed to something more fitting for the theme I'm going for - There's a bit of a river now around A - B Connector has been changed up - Ruins simplified just a bit (Main path to A from CT Spawn) - Added fog Not all things stated in the playtest has been added yet, such as reworking some of the connecting parts of the map, aswell as simplifying bombsite A etc. But those well most likely ship the next update Edited March 30, 2017 by madsenfk maxlevelboi, Litoprobka, 'RZL and 11 others 14 Quote
Nohns Posted March 30, 2017 Report Posted March 30, 2017 40 minutes ago, madsenfk said: UPDATE! - Mid has been made more narrow aswell as bombsite B - Removed structure on bombsite B - Path to B has recieved an indoor part - Lighting has been changed to something more fitting for the theme I'm going for - There's a bit of a river now around A - B Connector has been changed up - Ruins simplified just a bit (Main path to A from CT Spawn) - Added fog Not all things stated in the playtest has been added yet, such as reworking some of the connecting parts of the map, aswell as simplifying bombsite A etc. But those well most likely ship the next update Looks great! Did you update the workshop map? Quote
MadsenFK Posted March 30, 2017 Author Report Posted March 30, 2017 3 minutes ago, Nohns said: Looks great! Did you update the workshop map? I sure did Quote
MadsenFK Posted April 7, 2017 Author Report Posted April 7, 2017 (edited) Did some thinking today about a location the map could take place in, and I figured that I would do Copenhagen. This means that I have to re-iterate quite a lot. And you know, I live there so if I ever need some specific reference from somewhere It's gonna be ez pz Edited April 7, 2017 by madsenfk maxlevelboi, Nohns, [Deleted] and 1 other 4 Quote
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