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Posted

As long as they just make it a lot harder in the later parts of the game then I'd almost be content with more of the same, but it does sound like they're mixing it up in some good ways (dem Nemesis Fortresses sound interesting, if they do indeed adapt based on your playstyle)

Posted

First game was a gem for the 10 hours I was able to play it before getting too busy.  That trailer was impressive even if still movie trope laden.  I think the game could <hopefully> be better than the trailer.  

Posted

So, is this a straight up strategy game now with isolated combat missions at the fortresses that is played from an overview map, and not an open world sandboxy action game anymore? That's the vibe I got from that video. I kinda liked that the original was framed as an open world game, even if it wasn't the best in class at that particular part. 

Anyway, looks fine, the expanded nemesis stuff ends up sounding a bit convoluted in the video IMO, but it's absolutely the right call to double down on expanding that. I really want this to be good :)

Posted (edited)

Sword swinging, spell slinging, drake riding, badass ranger with a pocket Elf lord and a ring of power. Now THAT'S a power fantasy if I ever saw one.

Looks cool. Still curious if they can manage to keep it fresh from beginning to end this time.

Edited by grapen
Posted

I don't understand, Orcs fighting for a knight? :???:

Really like the visual effects and powers of the ring, these double stealth kills, dragging an enemy from one roof to the one you're standing

Posted

I watched the video and wondered what the fuck was going on. It seemed to be ooooverly scripted to be honest. :P Random followers show up and do random shit and everyone dies left and right. Like, the player character was in trouble when fighting a champion or whatever and the champion just gets sniped. woot? :D 

I hope it's good but who knows, maybe they took a brilliant piece of game design like the nemesis system and turned it into a michael bay movie. We'll see I guess.

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