RivFader 185 Report post Posted February 22, 2017 (edited) Another idea for a CS contest would be to focus on Demolition maps. Sadly, it doesn't seem like Valve is willing to improve that mode via operations or new vanilla maps anytime soon. Edited February 22, 2017 by RivFader Quote Share this post Link to post Share on other sites
text_fish 1,027 Report post Posted February 22, 2017 I never really understood the appeal of Demolition mode. It seems like an awkward half-way house between Defusal and Arms Race but it doesn't feature either of the strongest elements of those modes. I imagine that's why Valve have pretty much side-lined it. 1 grapen reacted to this Quote Share this post Link to post Share on other sites
baem123 54 Report post Posted February 22, 2017 (edited) why cant there be more than one contest in one year? how about 2 or 3 contests. first contest CS:GO, second contest unreal, third contest source2 VR? do you want to start only 1 contest in a year because you think you need to pay a lot of money to the winners? i would do 3 contests and i would plan the source 2 VR contest as the last one because this stuff could be changing quickly at the moment. if you want to give every contest about 3 months time (while you want some time without a contest in between), its no big deal if the third contest would start in 2017 / end in early 2018. Edited February 22, 2017 by baem123 Quote Share this post Link to post Share on other sites
Sigma 477 Report post Posted February 22, 2017 Still need to finish my UT level from last time But oh well.... UT it is! As for other games/ideas, those sound good as well. Let's do this. Quote Share this post Link to post Share on other sites
schwifty 0 Report post Posted February 22, 2017 Source 2 My vote goes to counter-strike :p Quote Share this post Link to post Share on other sites
El_Exodus 1,372 Report post Posted February 22, 2017 23 minutes ago, schwifty said: Source 2 My vote goes to counter-strike What if i told you.. These options are closer together than you think? Quote Share this post Link to post Share on other sites
Squad 2,754 Report post Posted February 22, 2017 My vote goes to 1024x1024 ... let's do some out of the box thinking for this one (pun intended)! 5 El Moroes, tomm, blackdog and 2 others reacted to this Quote Share this post Link to post Share on other sites
Radu 2,865 Report post Posted February 22, 2017 1024x1024 hostage rescue for cs:go - someone can make the stairway from The Matrix Quote Share this post Link to post Share on other sites
FMPONE 5,979 Report post Posted February 22, 2017 15 minutes ago, Radu said: 1024x1024 hostage rescue for cs:go - someone can make the stairway from The Matrix Portal that takes you back to the top once you reach the bottom? 1 text_fish reacted to this Quote Share this post Link to post Share on other sites
Radu 2,865 Report post Posted February 22, 2017 @FMPONE No, but that would be a cool idea too. Imagine multiple floors within the size limit that can be accessed via teleporters. Quake style level design. Could get some Black Mesa/Aperture themes going on. 2 FMPONE and Sprony reacted to this Quote Share this post Link to post Share on other sites
Squeebo 109 Report post Posted February 23, 2017 (edited) I'd love to see a contest for The Dark Mod. Would be amazing to see what people would come up with for that. It's singleplayer, which is an interesting level design opportunity and it's free which opens it up to everyone to develop for. My vote went to UT4 though, was great to be a part of the last content for that! Definitely want to get into designing maps for that, and contests are always a good incentive. There's incentive enough for people to develop for CS:GO regardless of a contest as well, what with the possibility of being included in Operations. If there was going to be a contest for CS:GO however, I'd love to see it be based around Arms Race levels, which could be a fun opportunity for people to develop a different sort of level. Perhaps contact Valve about adding some contest winning maps to the Arms Race rotation? It's a gamemode that really benefits from a large quantity of maps, but the current default rotation is lacking. Edited February 23, 2017 by Squeebo 5 Sprony, HarleyG, tomm and 2 others reacted to this Quote Share this post Link to post Share on other sites
poLemin 495 Report post Posted February 23, 2017 46 minutes ago, Squeebo said: I'd love to see a contest for The Dark Mod. Would be amazing to see what people would come up with for that. It's singleplayer, which is an interesting level design opportunity and it's free which opens it up to everyone to develop for. WAT?! I didn't know The Dark Mod had public level design tools! There goes my weekend ... Quote Share this post Link to post Share on other sites
ElectroSheep 1,767 Report post Posted February 23, 2017 Waw csgo again... Hope for a demolition contest, would be fresh to see smaller map wih less gameplay constraints. 1 Terri reacted to this Quote Share this post Link to post Share on other sites
crowbAr 24 Report post Posted February 23, 2017 man if it was for Black Mesa I'd participate so hard. Quote Share this post Link to post Share on other sites
st0lve 160 Report post Posted February 23, 2017 I voted for 1024x1024, my reason for this is that it's always interesting to see what people can cram into that area. It's also fairly small so it allows people without tons of available time to take part in it. I also find it interesting in terms of design, due to the possibility of variations in height. 7 leplubodeslapin, Squad, RivFader and 4 others reacted to this Quote Share this post Link to post Share on other sites