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[CS:GO] Grail (AM)


SirK

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Hej Guys,

I thought I post this here cause we where talking about it in the WIP Thread. Map is basically done. Its a 1v1 multi Arena Map for the ongoing Reddit Contest. Its basically 16 instances of the same "arena" - or in my case, the interior of a small Church. Its meant to be played with the "Multi Arena" Serverplugin, but it seems like normal Deathmatch works aswell. 

Screenshots

859503757_preview_20170208074010_1.thumb.jpg.a9c8ffbdf60162b29520c3b510dd8afa.jpg859503757_preview_20170208074058_1.thumb.jpg.ab49c369381971c82facad4c8802a79b.jpg589c7708d437b_Download(1).jpg.1527f1ce7c88c9ebaa3faf9646f20b60.jpgDownload.jpg.35732a78aa519cc0863c7b5374edd6e3.jpg

Workshop

http://steamcommunity.com/sharedfiles/filedetails/?id=859503757&searchtext=

PS: I can make changes to the Map until Sunday - if youve got some input, fire at will :D

Edited by SirK
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Looks pretty nice already.

Gameplay is pretty simple - because it's 1v1 - so no complaints about that.

You could tweak the visuals a little to make it look more exciting.

- maybe add some reflectivity to the floor texture

- what about some volumetric light at the windows?

- I think the stairs texture (from de_dust) doesn't fit perfectly. Maybe replace it/make a better one. Also you should modify the horizontal alignment of the texture on every stair so that the stairs don't look exactly the same.

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7 hours ago, Radix said:

Looks pretty nice already.

Gameplay is pretty simple - because it's 1v1 - so no complaints about that.

You could tweak the visuals a little to make it look more exciting.

- maybe add some reflectivity to the floor texture

- what about some volumetric light at the windows?

- I think the stairs texture (from de_dust) doesn't fit perfectly. Maybe replace it/make a better one. Also you should modify the horizontal alignment of the texture on every stair so that the stairs don't look exactly the same.

Played around with the floor texture and light ;)

20170209234627_1.thumb.jpg.f09a8e9af7dab9536c2435b4265544ae.jpg

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