-HP- Posted February 1, 2017 Report Posted February 1, 2017 The world could always use more mapcoreans doing awesome maps! https://careers.blizzard.com/en-us/openings/ovUG4fwT Quote The Overwatch team is looking for a driven, passionate level designer with experience building compelling multiplayer gameplay spaces. Are you motivated, enthusiastic, and geeked up by creating fun and interesting environments? Do you excel in creating exciting, replayable gameplay experiences within your levels? Responsibilities Designing and creating 2D multiplayer level layouts that complement and help showcase the game’s systems and player abilities. Translating approved 2D level layouts into playable design blockouts using our in-house tools. Work collaboratively with artists and designers to create fun, compelling, and visually appealing gameplay spaces. You’ll iterate constantly to find the most fun in your levels as possible. Requirements You’ve been building the most fun and memorable multiplayer levels on shipped AAA titles for at least 5 years. Your passion for games is unending, when your day at work building levels ends, you’re playing them at home. You have extensive experience with industry standard level editors like StarEdit, Hammer, and UnrealEd. You have a strong sense for what makes a map fun to play Your maps are built in a way that shows that you have a strong attention to detail. You’re self-driven, a good communicator and a great team-player. Required Application Materials Resume and cover letter/portfolio demonstrating the following items: List of games worked on and levels in each game Describe specific individual contributions for levels highlighted Screenshots of each map from those games (optional) AlexM, r1ar, Vilham and 3 others 6 Quote
Vilham Posted February 1, 2017 Report Posted February 1, 2017 Can you come back in like a year HP? Radu 1 Quote
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