Bearded Bandit Posted December 24, 2016 Report Posted December 24, 2016 Hi, I've been on and off the past year in 3D software, and it's only been the last month were I have taken modelling for games more seriously. I've started with two props, in future I'm hoping to make some interiors and architectural stuff. heres my artstation:https://www.artstation.com/artist/beard3d_bandit Crits are welcome and encouraged Glenn FMPONE, Sigma, esspho and 2 others 5 Quote
FMPONE Posted January 9, 2017 Report Posted January 9, 2017 I think the props turned out well, keep it up! Quote
Sigma Posted January 10, 2017 Report Posted January 10, 2017 Hey Glenn, I caught the obelisk when you were working on it over at Polycount. The props are turning out great! I see that you are using sketchfab to upload your works for web based viewing. That is a fantastic step. My only comment right now would be, as you are targeting games specifically, to get these props (and others) into an engine. Take high resolution screenshots/renders from that engine, and post that as well. This way, you not only demonstrate expertise with the modeling/texturing aspects, but you also demonstrate technical proficiency with an engine. Can't wait to see more from you (and to hit your level of quality!). Quote
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