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Posted (edited)

I'm working in a game inspired in the ancient aliens theory and the sumerians. The game is a RPG in an open world of 100 square kilometers and it's made using the UDK engine. There was a lot of work done when UE4 came out, so I decided to finish this project in UDK before moving to UE4 for next games.

"Babylon Project" is a provisional name, there are a provisional web here: http://cobaltudk.blogspot.com.es/

the Youtube channel: https://www.youtube.com/user/cobaltudk

and the Facebook page: https://www.facebook.com/babylonprojectgame/

The code part is very advanced, but the graphics part still needs a lot of work. The maps looks very poor for now.

Here are some images:

foliage03.jpg

fog01.jpg

zigurat_night_th.jpg

random_03.jpg

distant_mountains.jpg

More images:

random_07.jpg

newtonemapping.jpg

cies4.jpg

Lamassu.jpg

lanza-y-casas.jpg

Puabi.jpg

arpa_02.jpg

walkcycle2.gif

fog02.jpg

Edited by CobaltUDK
  • 2 weeks later...
Posted (edited)

Have you worked on the story yet? Do you know exactly what happens from start to finish? Does the player have multiple choices or is there a single narrative string?

Edited by Radu
  • 4 weeks later...
  • 1 year later...

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