hgn Posted November 25, 2016 Report Posted November 25, 2016 (edited) Connection Info CS:GO Server IP: 185.62.204.12:27035Location: Central EuropeSlots: 20 playersDiscord Server Invite: https://discord.gg/nQWzYhX Playtesting Information Playtesting is held every Tuesday, Thursday and Sunday, at 19:00 BST (20:00 CEST), with a maximum of 2 maps per session. Make sure to join the Steam Group and Discord Server for regular updates and information on CS:GO playtesting! Submitting Before submitting please check to see if one of the two slots are available on the day you wish to playtest by checking on the current schedule spreadsheet, and make sure to allow at least 24 hours until the date before submitting: https://goo.gl/a5n1M1 Submissions can be sent through the google form: http://goo.gl/forms/qK15A03oAI Note: If you would like to resubmit for playtesting we generally request you wait at least two weeks before resubmitting Edited May 19, 2019 by Terri Logic, Bevster, gleddez and 20 others 23 Quote
hgn Posted November 26, 2016 Author Report Posted November 26, 2016 (edited) FAQ Additional FAQ can be found on the old playtesting thread & feel free to contact either current playtest admin Nuder (discord: Nuder#3774) or myself (discord: Terri#1024) See you on the server! Edited May 19, 2019 by Terri Fnugz, VIOLATION, JSadones and 5 others 8 Quote
Vaya Posted November 26, 2016 Report Posted November 26, 2016 hoping this sees a resurgence in playtesting hgn and rosk 2 Quote
Gooby Posted November 26, 2016 Report Posted November 26, 2016 Do you care to play very alpha versions of maps? Quote
Roald Posted November 26, 2016 Report Posted November 26, 2016 (edited) 29 minutes ago, Gooby said: Do you care to play very alpha versions of maps? What does 'very alpha' exactly means? Maybe you should consider making a topic of your map with some images, map overview and a link to the workshop. That way we can check it out, give some feedback, so you can work on the very much basic structure of the map which is I guess pretty much important before a playtest. Anyway the conditions are listed below, you have to check them at the submission form Conditions * The map has to fulfill all of the following conditions The map has a working overview The map has a working .nav mess The filename has a proper suffix (e.g. "_v03 The map has 10 or more spawns on each side (min. 20 spawns total) All custom content (models, materials, sounds, overview) are properly packed into the map The rough timings have been tested All necessary buyzones, bombsites/ hostage rescue zones and hostages are included The map is optimized in a tolerable manner Edited November 26, 2016 by Roald gleddez 1 Quote
Gooby Posted November 26, 2016 Report Posted November 26, 2016 Yeah those won't be a problem except the map doesn't have a name yet The map is in all dev texture blocky stuff with just a few props, just the layout getting done. H1PP0P0T4MU5 1 Quote
RA7 Posted November 27, 2016 Report Posted November 27, 2016 (edited) Edited November 27, 2016 by RA7 Quote
'RZL Posted November 27, 2016 Report Posted November 27, 2016 52 minutes ago, RA7 said: Wrong port. Correct port is 27035... hgn 1 Quote
RA7 Posted November 27, 2016 Report Posted November 27, 2016 (edited) Oops but with that port i cant find that server.... Found it! Edited November 27, 2016 by RA7 Quote
baem123 Posted November 27, 2016 Report Posted November 27, 2016 (edited) i didnt read mapcore for some time, but today i remembered, that there should be a playtest today. sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full. hope you get more submissions again in the future. Edited November 27, 2016 by baem123 Quote
jd40 Posted November 27, 2016 Report Posted November 27, 2016 3 hours ago, baem123 said: i didnt read mapcore for some time, but today i remembered, that there should be a playtest today. sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full. hope you get more submissions again in the future. uni/school has started Quote
Gooby Posted December 4, 2016 Report Posted December 4, 2016 (edited) ok uploaded a map for today. Though I can't be there for it because military service edit: so is the required spawns 20 or 21? Edited December 4, 2016 by Gooby Quote
rosk Posted December 4, 2016 Report Posted December 4, 2016 (edited) 5 hours ago, Gooby said: ok uploaded a map for today. Though I can't be there for it because military service edit: so is the required spawns 20 or 21? It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16 @Gooby feedback can be submitted in-game, and you will be provided with the feedback once it is over Edited December 4, 2016 by rosk info Quote
Gooby Posted December 4, 2016 Report Posted December 4, 2016 (edited) 34 minutes ago, rosk said: It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16 Alright thanks. I added a few more spawns just in case. Please post your thoughts about the map here as I can't join you today. Im eager to hear how it goes as Im afraid the map will be too complex in some parts. @rosk Where will I find the feedback? Will it be pmed to me on forums or.something like that? Edited December 4, 2016 by Gooby Quote
gleddez Posted December 5, 2016 Report Posted December 5, 2016 That heatmap thing is so cool! El_Exodus 1 Quote
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