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MapCore CS:GO Playtesting 5.0

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29 minutes ago, Gooby said:

Do you care to play very alpha versions of maps?

 
What does 'very alpha' exactly means? Maybe you should consider making a topic of your map with some images, map overview and a link to the workshop.
That way we can check it out, give some feedback, so you can work on the very much basic structure of the map which is I guess pretty much important before a playtest.
Anyway the conditions are listed below, you have to check them at the submission form
 
Conditions *
The map has to fulfill all of the following conditions
  • The map has a working overview
  • The map has a working .nav mess
  • The filename has a proper suffix (e.g. "_v03
  • The map has 10 or more spawns on each side (min. 20 spawns total)
  • All custom content (models, materials, sounds, overview) are properly packed into the map
  • The rough timings have been tested
  • All necessary buyzones, bombsites/ hostage rescue zones and hostages are included
  • The map is optimized in a tolerable manner

 

Edited by Roald

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i didnt read mapcore for some time, but today i remembered, that there should be a playtest today.

sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full.

hope you get more submissions again in the future.

Edited by baem123

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3 hours ago, baem123 said:

i didnt read mapcore for some time, but today i remembered, that there should be a playtest today.

sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full.

hope you get more submissions again in the future.

uni/school has started :(

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5 hours ago, Gooby said:

ok uploaded a map for today. Though I can't be there for it because military service :(

 

edit: so is the required spawns 20 or 21?

e227834671.png

 

 

9af80ca454.png

It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16

@Gooby feedback can be submitted in-game, and you will be provided with the feedback once it is over

Edited by rosk
info

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34 minutes ago, rosk said:

It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16

Alright thanks. I added a few more spawns just in case.

Please post your thoughts about the map here as I can't join you today. Im eager to hear how it goes as Im afraid the map will be too complex in some parts.

 

@rosk Where will I find the feedback? Will it be pmed to me on forums or.something like that?

Edited by Gooby

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