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Rules On Posting


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Before you post in this section please read over the following. 
This forum is for sharing Work in progress student / beginner projects to gather feedback from the early design phase to late phase.

Examples of things you should post:
Whitebox layout with design doc
Top down layouts with flow/ enemy spawns/ items/ ect. 
Design document with visual aids or prototypes
Projects that are playable and require feedback (should include a download link)

Examples of how NOT to start your thread:
Just screenshots with no explanation
Just a video playthrough or trailer
Posts without design doc or design intent
Placeholder threads "I'll put something here"
Half finished whitebox layouts
Posts that are only art (props,textures,characters) 
 

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  • MapCore on Discord

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    • Maginot [Wingman]
      Hello everybody!
      I'm creating a map (based on the Maginot Line) for the Wingman's Contest - provided by Source Engine's Discord.

      I started the map 3 weeks ago and I'm on the detailing phase, slowly progreeding area by area, worried with the time left. I decided to follow this strategy: detail 75% of every area and after that (and gaining some time) I'd put some final touches + polishment + optimization.  

      I wonder, should I keep doing it in a hurry or is it better to make it with no rush and patience (losing the deadline)? There's still a lot to do and I'd like to hear your opinions...
      • 25 replies
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