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Posted (edited)

Hello Everyone.

My name is Adam and I am aiming for a job as a level designer within the industry. During the latest couple of months i've been applying for a number of jobs without any major results.

http://wrange.nu/


At the moment I'm trying to improve my portfolio and how it is received. If you could take the time to drop by and be brutally honest about what you dislike in the portfolio i would be super happy.
Also, i am about to decide what my next project is going to be involving. So if there is anything you find a lack within the portfolio please highlight that, then i know where i should focus my efforts in the next project.

Thank you for your time.
Adam

Edited by Lyrtzz
Posted

Nothing wrong with the portfolio itself and honestly it rarely has anything to do with the portfolio. It is almost always down to either the quantity or the quality of the content. In your case I would say quantity, you just need more levels in there, especially as a student you need a lot of levels from various games, they don't necessarily even have to be in a finished state. As long as you justify and explain via descriptions or top down the design choices you made.

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