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Posted (edited)

personally I would appreciate a deadline of End of Day Thursday instead :)   I'll be racing against the clock tonight to finish last minute playability things.

Edited by Christian H
Posted

Compiling ATM. :| Its going to look sketchy, but it'll play. 

Will any changes made to the maps on the workshop also carry over to the maps on the server? Like, if i where to add something new to the map, will it upade on the server?

Posted
3 hours ago, Christian H said:

personally I would appreciate a deadline of End of Day Thursday instead :)   I'll be racing against the clock tonight to finish last minute playability things.

Your wish has been granted :) Deadline is now Thursday night at 12:00 am midnight EST (4 AM GMT)

 

25 minutes ago, wslysnps said:

Compiling ATM. :| Its going to look sketchy, but it'll play. 

Will any changes made to the maps on the workshop also carry over to the maps on the server? Like, if i where to add something new to the map, will it upade on the server?

3

That's something we are considering if we can manage it. But we can't make any guarantees. We may try instead to have another day where we reset the servers, and we would notify mapmakers here. A server reset should ensure that the maps are updated with any changes you've made and uploaded to your map's Workshop item. We will have to see. Just be sure that your map is playable for this playtest here.

Posted (edited)

http://steamcommunity.com/sharedfiles/filedetails/?id=792738054

Here's my map. Well, an early build of the map. But its playable. I am so looking forward to a lot of input and critique, and a lot of great times on everybodys creations.
I hope i packed everything all right. 

The map is called Mairie, an offensive gamemode map. Here's the description from the workshop page:

 

Quote

Mairie is a combination of my favorite day of defeat maps, taking you all the way back to the betas with dod_heutau and dod_ramelle, while also broadening op the areas for a more day of infamy tuned map.

The map is still work in progress, as you will notice when playing. Right now, i think the basic map layout is right about there, but i am more than open to suggestions concerning the ins and out and future changes for the better. 

Things that needs attention in order of importance:

- The innards of the city hall
- Axis spawn area and adjacent streets
- Backalley route from centre ville to pont
- Backalley route from centre ville to jungle

Anyways, im looking forward to playtesting the map and a lot of valuable critique

 

 

 

bestsmall.jpg

Edited by wslysnps
Posted (edited)

Well, I'd also like to submit my still rather rough level. Functionality wise, MOST of the stuff works. I got some issues with the blocking zones unfortunately :(

http://steamcommunity.com/sharedfiles/filedetails/?id=792840174

[Offensive]

I'm slightly embarassed by the current state and quality of the map/compile, but I really want this to be tested.

Edited by poLemin
Added Gamemode
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