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Posted (edited)

Hey guys!

We decided to host a playtesting event for your Day of Infamy map contest levels on November the 6th. We want to give you the opportunity to receive feedback and test out the playgrounds you have all been working on. This test is not part of the judging process, and is totally optional. The only requirement is that at least one game mode is functional. Also, we highly recommend adding an overview of your map, even if it's still work in progress. Players will appreciate that :)

If you are a map creator and would like to submit your map to be included in this testing, your map must first be uploaded to Day of Infamy’s Steam Workshop here: http://steamcommunity.com/app/447820/workshop/ Then, you must post in this thread with a link to your map on the Workshop and let's know which game modes your map supports. Deadline for submission is November 3rd at 3:00pm EST, at which point we will create a playlist for all the submitted maps and ready our servers to host them starting November 6th.

We're looking forward to testing your maps!

Edited by Xanthi
Posted

Will the playlists be up after the 6th, or will testing only be on the 6th? I'm planning on submitting mine by nov. 3rd, but unfortunately I'll be away on the 6th so I won't be able to join.

  • Sprony pinned this topic
Posted

Hello, hello!

Finally, my registration worked so I can post here. Many thanks to {WeB}*DoG for his help.

For the map contest I posted doi_hinterhof to the workshop. It supports Liberation with 6 objectives and Offensive with (currently) 3 + 1 radio. Bot play is supported and an overview is included.

Link: http://steamcommunity.com/sharedfiles/filedetails/?id=790354595

Thanks for the chance to test all those beautiful maps, devs!

Posted (edited)

@Vaya

On 10/20/2016 at 4:44 PM, Xanthi said:

Deadline for submission is November 3rd at 3:00pm EST, at which point we will create a playlist for all the submitted maps and ready our servers to host them starting November 6th.

Edited by Christian H
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