kunalht Posted September 29, 2016 Report Posted September 29, 2016 So I spent many days just to decide the theme and location.Let's hope I can finish it. This will be my first actual (and big) map in hammer editor so I dont know many things about hammer which I'll be learning as well. I've played insurgency a lot and the offensive game mode is same as PUSH game mode in insurgency. Theme The map is set in normandy in river merderet. Ramelle is a name from movie "Saving private ryan" where the last fight was based on. It is a fictional village. Design There'll be a river as shown in movie. Objective C will be on the river based on movie howerver all the other objectives and area are not from movie. Progress So far I've just designed the map in paper and few things inside the editor. Should I keep the name ? Would there be any copyright issued if its based on movie? And Is there any good source/website where I can find reference of houses in normandy in WW2? Zwiffle, NickMBR, Sprony and 2 others 5
NickMBR Posted September 29, 2016 Report Posted September 29, 2016 Nice idea, you can do it ! I recommend doing a heavy search on the cities around normandy since they follow almost the same architecture of that area in France. I've searched a little and found some pics that can help you have a general idea: this is a mod for Arma2: http://www.moddb.com/mods/invasion-19441/images This one also follow the same name of your map, so I think it's not a problem at all. http://forgottenhope.warumdarum.de/fh2_maps.php?map=30 Keep up and good luck ! kunalht 1
kunalht Posted September 30, 2016 Author Report Posted September 30, 2016 Hey thanks a lot. Another one I found is from company of heroes mod Europe at war: http://store.steampowered.com/app/342370/
Steppenwolf Posted September 30, 2016 Report Posted September 30, 2016 Hey, that's cool! Ramelle/Merderet was my first finished map ever, for a Call of Duty 1 mod. I added an additional railroad bridge back then because the single bridge in the center was too open and almost impossible to pass choke point. kunalht, ashton93, El Moroes and 2 others 5
kunalht Posted September 30, 2016 Author Report Posted September 30, 2016 2 hours ago, Steppenwolf said: Hey, that's cool! Ramelle/Merderet was my first finished map ever, for a Call of Duty 1 mod. I added an additional railroad bridge back then because the single bridge in the center was too open and almost impossible to pass choke point. Yeah good idea. I'm thinking to add something like walk way in river so they can pass(2nd way) and maybe will block the area inside water. Like this: For objective A it'll be a big house or church after very big open area(ground).
Kosire Posted October 3, 2016 Report Posted October 3, 2016 (edited) On 30/9/2016 at 4:27 PM, Steppenwolf said: I added an additional railroad bridge back then because the single bridge in the center was too open and almost impossible to pass choke point. There was one in the movie/set too Here's some help of the actual movie set (if you haven't found this yourself) Edited October 3, 2016 by Kosire Fnugz, kunalht, Sprony and 2 others 5
kunalht Posted October 4, 2016 Author Report Posted October 4, 2016 10 hours ago, Kosire said: There was one in the movie/set too Here's some help of the actual movie set (if you haven't found this yourself) Thanks a lot.
kunalht Posted November 9, 2016 Author Report Posted November 9, 2016 (edited) Up for alpha testing. Link here: http://steamcommunity.com/sharedfiles/filedetails/?id=795674325 It doesn't look good yet. Will change the textures and few other things in final build. Let me know what you think. Edited November 9, 2016 by kunalht
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