ics Posted August 4, 2016 Report Posted August 4, 2016 (edited) I released my latest map for TF2. It's called cp_cabrakan (currently in beta3 but fully playable). It's a 5 CP Attack/defence map. If you have played TF2, it's a mix of Steel and Manor. You fight for each point one of a time and they cannot be recaptured anymore. But unlike steel, you need to cap 2 points before you can get to the last point to cap it. But taking the rest of the points makes it easier to get to the last one. Without further blabbering, here is the map in the workshop! Here's some images, more at the workshop site. I'm also gathering some feedback if there is some to give, since it's not yet fully done. Thanks. Edited August 6, 2016 by ics Updated with relevant information rosk, TheOnlyDoubleF, Fnugz and 6 others 9 Quote
ics Posted August 6, 2016 Author Report Posted August 6, 2016 (edited) Ended up changing the map name due to controversy it caused. It's now called Cabrakan, named after mythical mayan mountain god instead of the mythical creature that people thought ate their goats. Edited August 6, 2016 by ics fixed typo Fnugz, The Horse Strangler and 2d-chris 3 Quote
Mocherad Posted August 20, 2016 Report Posted August 20, 2016 Realy nice style, how long do you creating levels in TF2 ics 1 Quote
RA7 Posted August 22, 2016 Report Posted August 22, 2016 Nice indeed, great jungle themed map ics 1 Quote
ics Posted August 28, 2016 Author Report Posted August 28, 2016 (edited) On 20.8.2016 at 7:20 PM, Mocherad said: Realy nice style, how long do you creating levels in TF2 Thanks. Actively about 2 years now on and off. I did some in previous years 2010 or so but i never released most of them. Here's a list of stuff i've done. Edited August 28, 2016 by ics Quote
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