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Posted

Hey guys, 

To keep this short.. 

This is my portfolio site. Comprises of most of the work that I've done as a level designer and lighting artist. Would like to know your feedback regarding the sites and works. All opinions and comments are welcomed with a happy heart <3 . Always looking to improve :) 

http://jeffzach20.wix.com/jzach 

Cheers guys 

Posted

I've had some difficulties to find the informations I wanted concerning your work, to me there are way to many moving things, the animated background seems completely useless and makes it hard to load the pages. 

For the overall, I think it's too complicated, we have to click on too many things to get to the right info. For example, why didn't you make a CV page that only proposes a button ? Just open the CV on the first tab button called "CV". It's one simple thing but I find it annoying. And it's just an example on how, in my opinion, you could improve your portfolio. 

Posted (edited)

I have to agree with @TheOnlyDoubleF I designed my website so it can be accessed by a cellphone. Be simple, but layout all the info you need. Nothing more. Hide descriptions behind expandable sections. If a designer is looking for more info, its there. If recruiting is passing through the visuals are there.

1 thing to remember, Recruiters looks at thousands of websites a month. 

Edited by cashed
Posted

Hello, not an expert by any means, but the animated backgrounds and that Michelangelo quote as a header rub me the wrong way. It feels a little like you're overselling yourself. Your work is great, and I think it should be the most exciting thing on the page. Everything else just takes away from it imo.

  • 2 weeks later...
  • 3 weeks later...
Posted

Agree with everyone else about the background, it's cool but very distracting.

I love that you have the reel video as the first thing you see on your page, it's right there for me in one click. One thing about the reel is, first video... looks amazing. "Cavern of the Damned." OK. "Role: Level Design, Lighter" OK. ....so, which game/project was that for? Which engine? (Maybe what year?).

I found the Portfolio sections hard to navigate. The rotating images made it hard for me to tell if I'd seen that one before, and the "more" and "back" buttons when I'd clicked the image felt clunky... I'd much rather prefer a more "boring" list/tiles of images, and then the info on each one rather than going 3 layers deep. The Days After page also didn't have a Back button, and I noticed if I clicked on a screenshot for a larger version and then closed it, if I tried to use the Browser Back button to get back to "Personal Work" I would cycle through the image again.

Great content, by the way, navigation just needs to be nice and simple! :)

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