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Posted

Just my first impressions from seeing the images:

Judging from these screens you got a lot of verticality there which can be very beneficial for the layout and gameplay, but please dont overdo it for a CS map.

The layout overview you've posted looks a bit to complex and both bombsites seem to be kinda cornered.

Posted
17 minutes ago, Shibou said:

Just my first impressions from seeing the images:

Judging from these screens you got a lot of verticality there which can be very beneficial for the layout and gameplay, but please dont overdo it for a CS map.

The layout overview you've posted looks a bit to complex and both bombsites seem to be kinda cornered.

the overview that i posted had a lot of the slopes full black, so I need a new one...

I'm mostly going to work on simplifying the layout I guess.

in game the only verticality-intensive areas are ct spawn and A's connector

Posted

Please add a mini-map.
Overview seems way too complex, too many angles/corners that people need to check while traversing the map. (1)
The CT's seem to arrive way sooner than the T's, make that it's almost the same or 1-2 seconds. There are also some really far sight-lines which makes an AWP'er have a field day.

GL

Picture

Spoiler

(1)

XQvYuDH.png

 

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