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Posted

I've got a "final major project" at college beginning next week, which is essentially 10 solid weeks dedicated to making something of my choosing. I decided to do a FPS type game in the style of those arcade shooting games where you go screen to screen, shooting the shit out of each screen before moving to the next.

Anyway, I was also assigned a few weeks to put together a prototype of how the game will function so that I can get all the programming and shit down, which I've just finished. It's just one victim and one screen, but it resembles how the final game will look. The proper game will just be a lot more polished, more realistic effects, more animation on characters, shit like that. The general point of this was to get the scripting behind it working nicely though, so if you find bugs PLEASE TELL ME before I get my dick sliced off by tutor. The only thing missing right now is the ability to shoot anywhere and it just make generic wall dust puffs like, which I'll be fixing soon.

http://www.garry.tv/thrik/prototype.exe

Just shoot the guy on the screen in various places until he drops. It's not perfect, and the ending has had next to no effort put into it whatsoever since it's fairly minor right now. All artwork is 100% original from my own photographs + photoshopping, with the exception of the shotgun which was screengrabbed from HLMV and given a bit of fake focus blur. D:!

I'll be making a new thread in a number of weeks with the real thing, where I plan to have many, many targets ranging from people to just scenery, as well as a few different weapons. I just know that this is going to occupy too much of my time. :(

Also note that slower computers may find this game a bit laggy, even as a standalone projector (where the framerate is generally a lot smoother than if it were in the browser, hence it being a .exe). Sorry if that's the case, but there's not really a lot I can do, short of inviting you into my room to view it properly. :D~~

Posted

Fixed some shit. You can now shoot anywhere on the scene instead of just hotspots, although I haven't implemented appropriate effects onto surfaces (eg: shoot metal for sparks, brick for dust, etc).

I've had lots of comments on other forums on suggestions and graphical stuff, so all I really need is reports of things you can break. If anyone downloads it and fucks it up, let me know how.

Posted

Goes out of sync if swf because there's so much shit on screen at once. :/

Don't know why, but it just adds a huge speed decrease if it's played in the browser. I tried the same thing as a standalone and in the browser, and it went from its proper speed to all out of sync and stuff.

It's not going to be an swf for college anyway, it's got to be standalone. D:!

Posted

be careful if ur on school in the usa, u might be arrested.

Apart from that i found a bug, i shot hundreds of times on some places of her body but they didnt explode

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