bloodyhmk Posted July 28, 2016 Report Posted July 28, 2016 (edited) Beautiful map. One small unnecessary thing I found: If the map is located in Germany or Austria, the receptacles are wrong. Edited July 28, 2016 by bloodyhmk Squad 1 Quote
Squad Posted July 28, 2016 Report Posted July 28, 2016 45 minutes ago, bloodyhmk said: Beautiful map. One small unnecessary thing I found: If the map is located in Germany or Austria, the receptacles are wrong. Thank you, bloodyhmk! Not sure what you mean with receptacles though ... Quote
grapen Posted July 29, 2016 Report Posted July 29, 2016 18 hours ago, Squad said: Thank you, bloodyhmk! Not sure what you mean with receptacles though ... I'd wager power outlet. Haven't played the map yet, but I guess you guys use nuke assets with the americano outlets? :-) Squad 1 Quote
Radix Posted July 29, 2016 Report Posted July 29, 2016 18 hours ago, Squad said: Not sure what you mean with receptacles though ... He means these things I guess: Currently: But in Germany they look like: Just a detail. But I could adjust this in my map too... Squad, maxlevelboi, RivFader and 1 other 4 Quote
Squad Posted July 29, 2016 Report Posted July 29, 2016 Thanks all! Will be fixed in next update Quote
Radix Posted July 29, 2016 Report Posted July 29, 2016 (edited) 3 hours ago, Squad said: Thanks all! Will be fixed in next update Already made a simple reskin + additional light switch for my Austria map today (not online yet). Just tell me if you want to use it, then I'll give you the files. That's what it looks like: Edited July 29, 2016 by Radix RivFader, Logic, tomm and 5 others 8 Quote
Squad Posted August 1, 2016 Report Posted August 1, 2016 On 29-7-2016 at 10:33 PM, Radix said: Already made a simple reskin + additional light switch for my Austria map today (not online yet). Just tell me if you want to use it, then I'll give you the files. That's what it looks like: Yanzl had a EU version lying around already, so we'll use that one. But thanks for the offer, Radix! Quote
Squad Posted September 21, 2016 Report Posted September 21, 2016 Big bump! We've made some rather big changes to the mid of the map. Before, Ts could basically seize control of mid without any fights. This will now be more challenging. Also, special thanks to @KODIAK for helping out and organising a couple of playtests! On to some pictures! We removed the doorway at the far end of this hallway and closed the double doors leading to the stairs on the right. Instead of this, we added a new path, which the single doorway on the right leads to. A window on the left that can only be reached with a boost was also added. Boost spot towards mid. This is the new path leading to the A stairs. Ts enter from the double doors on the right, CTs can hold from behind the glass window. Here's a comparison of the old and new radar images, which should help explain the changes. New (spectate): Old: ics, KODIAK, Radix and 9 others 12 Quote
Radix Posted November 5, 2016 Report Posted November 5, 2016 Some little things I found when checking out the last changes: http://imgur.com/a/sEGqW RA7 and Logic 2 Quote
RadimaX Posted July 10, 2017 Report Posted July 10, 2017 i think it looks like texture is missing or loading still because it is so dark its almost out of place compared to the rest of the map and don't blend in until it has a much lighter shade: Quote
That50'sGuy Posted November 8, 2017 Report Posted November 8, 2017 I don't mean to bump a thread that's a year old, but I just noticed in the skybox, I can see a hypercoaster I rode 2 months ago! (Behemoth, its to the right of the Ferris wheel). Maybe i'm mistaken, but if I'm right then that's awesome! Jax0 and Squad 2 Quote
Inmate #001 Posted October 24, 2019 Report Posted October 24, 2019 I've seen footage of a player riding the suspended coaster, just curious if that's actually possible or cheeky camera work? (warowl) Quote
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