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[CS:GO] Thrill


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Wundergarten park has been taken over by terrorists trying to take the thrill up a notch. A bomb-defuse map by: Yanzl, Squad and BubkeZ  

Big bump! We've made some rather big changes to the mid of the map. Before, Ts could basically seize control of mid without any fights. This will now be more challenging.  Also, special

So fun to go from 3 negative votes to 106 in 15 min but the positive votes are the same... realy love everything with bots and shit! It's so toxic...

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This is the new visual standard for CSGO maps, by far the most impressive looking map I have seen so far. I'm just stunned. Looks like an amazing layout as well, this has huge potential.

 

However, I also found two instances of textures bugging out on my (I admit, very old) desktop PC when I was running around. But still, 10/10 release.

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1 hour ago, Radix said:

Well, we've seen a lot of promising maps in the last few days. (Some kind of overkill tbh.)

But this one is probably the best so far. That's exactly how to make a great map.

Wow thanks alot for your kind words!

1 hour ago, RivFader said:

This is the new visual standard for CSGO maps, by far the most impressive looking map I have seen so far. I'm just stunned. Looks like an amazing layout as well, this has huge potential.

 

However, I also found two instances of textures bugging out on my (I admit, very old) desktop PC when I was running around. But still, 10/10 release.

 

Thank you so much and thanks alot for your feedback, strange bug... I will have Yanzl take a look at it!

31 minutes ago, El_Exodus said:

It's so bootiful! :o

Just some minor issues: http://imgur.com/a/IxkzF

Thank you so much!
Well dont blame me for them clips... I talked to Squad yesterday for hours regarding clip off objects and I asked him not one or two times... more than 10... "Are the signpost and lightpost clipped!?" and "Dont forget to clip pipes at CT spawn... you clipped the other!"

Squad: Yes!

Haha I'm not joking... but he just thought I was talking about the lower part of the posts haha... so that will be fixed we are aware of the issue! :)

Thanks!

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