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Looks great, good job cashed !

I wanted to tell you this on steam but i'll do it here. You have lots of light_spots that are a little bit overbright. For example : Image #1, image #2 and image #3.

To fix this you can do 2 things (do them both !) :

  • Lower the lightmap scale on these walls (up to 4 for example, it should be enough)
  • Change the ratio of quadratric/linear/constant, which i guess is at 1/0/0 for now. Try something like 1/1/0 and you should get something better (not as bright at the light origin but should still illuminate far away)

(I'm not entirely sure it will work, and maybe this is intended)

  • 3 months later...

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