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DOI_Meuse


tommy_mc
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Hey guys,

Me and another artist have been working on a level for Day Of Infamy for its release. We've also been trying to aim to do all the art possible ourselves to give a unique look to the map. 

Still doing a detailed blockout pass of the level and the models are all placeholders. 

Layout:

 6869f571aba8e652e474db4f6eed0ebc.png

Some WIPS:

.eJwVyUEOgyAQBdC7cADgM8pQL9MQJGijhcC4anr

.eJwVyUEOgyAQBdC7cADgM8pQL9MQJGijhcB01fT

.eJwVyUEOwiAQBdC7cADgM4XBXsYQSmhNKwTGlfH

.eJwVyVEOgyAMgOG7cABoaWY7L7MQJKjRQWj3tOz

 

Pak40(textures not final)

screenshot004.pngscreenshot005.png

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Looks like a pretty good start! I've got a suggestion for the Pak 40, even though you've already said the texture is a WIP :) I reckon it was more common for the germans in WW2 to use the "kill rings" system to mark how many targets a gun had destroyed instead of displaying it with a tally count like you currently have in the texture.

Flak_Berta.jpg

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