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Posted

I realy like that skybox, but I can hardly imagine a theme on CSGO that would fit to it. Maybe some terrorists on mars? If the light gets adjusted it could also be a a dessert on earth.

Posted
55 minutes ago, Shibou said:

I realy like that skybox, but I can hardly imagine a theme on CSGO that would fit to it. Maybe some terrorists on mars? If the light gets adjusted it could also be a a dessert on earth.

It definitely won´t fit a normal CSGO map, but it can surely be used for a somewhat non-serious map (and maps like de_elysium).

And you can use it for any other Source engine game, so you could use this in Half-Life, Portal, Black Mesa, TF2, and so on.

  • 2 weeks later...
Posted

Very cool!

And I have some ideas of heavily themed maps, it would be cool to create something unique like they do in COD; would also need new player models though to do it properly… I guess that Valve needs to give the nod to do so? (Anti cheat)

  • 4 weeks later...
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  • 7 months later...
Posted

I wouldn't worry about it too much if it was a "traditional" CS map. They tend to be calibrated with a very specific goal in mind. Essentially what makes a good CS map would be impossible to find in the real world giving it an element of fiction.  Might as well go full fiction and send em to mars. 

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