Radu Posted October 30, 2019 Report Posted October 30, 2019 (edited) That's a long ass trailer, but yeah - the game looks amazing. Edited October 30, 2019 by Radu Quote
-HP- Posted October 30, 2019 Author Report Posted October 30, 2019 3 hours ago, Pampers said: FUCK. YEAH. Zarsky 1 Quote
MikeGon Posted November 4, 2019 Report Posted November 4, 2019 Inspiring stuff!! I don't think this game will be my cup of tea but I'll give it a shot, can't deny it's unique which is refreshing Quote
-HP- Posted November 4, 2019 Author Report Posted November 4, 2019 1 minute ago, MikeGon said: Inspiring stuff!! I don't think this game will be my cup of tea but I'll give it a shot, can't deny it's unique which is refreshing I think it's pretty obvious right now this will be a hate it or love it kind of game. It's literally a glorified hiking simulator, you're gonna be walking and walking and that will be the bulk of the game, if that doesn't sound good to you even with the gorgeous environments then yeah, this is definitely not your cup of tea then. MikeGon 1 Quote
MikeGon Posted November 4, 2019 Report Posted November 4, 2019 Somehow Gamasutra parsed a bit of the documentary as "they're gonna start making movies in the future" which would definitely make sense, I mean Kojima's games are almost movies in a way, they have the passion and talent for it too: https://www.gamasutra.com/view/news/353329/Hideo_Kojima_and_Kojima_Productions_to_start_making_movies.php Quote
blackdog Posted November 5, 2019 Report Posted November 5, 2019 Weird cross-promotion Zarsky and -HP- 2 Quote
-HP- Posted November 8, 2019 Author Report Posted November 8, 2019 Tonight, all haters will be hatin. me be like AlexM 1 Quote
AlexM Posted November 9, 2019 Report Posted November 9, 2019 Just got my copy in the mail. Need to carve out some time this weekend. Quote
blackdog Posted November 9, 2019 Report Posted November 9, 2019 I didn’t realise there was some sort of asynchronous multiplayer/coop aspect. Saw a title just couple days ago about how “you are missing out if playing offline” but didn’t read further. My colleague told me you build structures other players will find/use/improve. Damn I wrote very similar stuff in the dev doc/notes for my ideal zombie game. Quote
-HP- Posted November 9, 2019 Author Report Posted November 9, 2019 53 minutes ago, blackdog said: I didn’t realise there was some sort of asynchronous multiplayer/coop aspect. Saw a title just couple days ago about how “you are missing out if playing offline” but didn’t read further. My colleague told me you build structures other players will find/use/improve. Damn I wrote very similar stuff in the dev doc/notes for my ideal zombie game. You can also donate weapons and equipment to strangers playing the game. Leave them hints, leave them ladders and ropes, etc. Quote
blackdog Posted November 9, 2019 Report Posted November 9, 2019 Yeah, I had a very similar idea of soft coop, it started with the idea of leaving a message, but also that you could drop stuff and others would find it… potentially play together if you were in the same area at the same time, and then if one disconnects would be like one decides to bunk for the night. No idea how you just encourage coop instead of PvP other than prevent to attack each other tho Quote
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