Jump to content
RedHawk

de_colosseum [WIP]

Recommended Posts

*Edit*

/** Alpha of the map in in the steam workshop now http://steamcommunity.com/sharedfiles/filedetails/?id=700501278 /**

 

After taking a break from the map I decided to stop working on, I´ve decided to start working on a new one set in the ruins next to the colosseum (thinking of a location helps me come up with a layout more easily).

This is the location with a few annotions:

Colisseum map layout idea.jpg

 

And here´s two screenshots from what I´ve done in 5 mins: 

  •  

32190367b21f62c66a5ac3e90894ba82.pngd9035a99cd9951c212840c14eb2d65e8.png

 

All ideas are welcome!

 

*EDIT* :Layout mostly done.

Radar.jpg

Edited by RedHawk

Share this post


Link to post
Share on other sites

i like the potential B-Site on your pic. the rest of the map looks a bit to open for my taste. Yet that says nothing abou the ways you'll create your map.

That half-dome in Hammer looks quite impressive, yet a bit messed up. ow did you create it ?

Share this post


Link to post
Share on other sites
5 minutes ago, Shibou said:

i like the potential B-Site on your pic. the rest of the map looks a bit to open for my taste. Yet that says nothing abou the ways you'll create your map.

That half-dome in Hammer looks quite impressive, yet a bit messed up. ow did you create it ?

Yeah, the pic is just like an idea, I´ll change the building so that they´re not as ruined to allow cover and be less open and such. I did the half dome using the carve tool like the two people above ^^ said. Don´t worry, I know it´s pretty buggy but I´m only going to use it twice for the two half-domes on the church (b-site is an old Roman church in case you didn´t know).

 

I used to go to this place once every month when I was  kid and I know it pretty well.

Share this post


Link to post
Share on other sites
Guest
5 minutes ago, Bevielis said:

Those two domes willl have more brushes inside of them than Half Life 2.

Legends say the entirety of Half Life 3 will be made using only the carve tool. (No but really, never use the carve tool.)

Edited by Wrakke

Share this post


Link to post
Share on other sites

There doesn't seem much of a point in blowing up some ruins though, just make it a bit more interesting rather than just some crates near these ruins. I love the carve tool also, it helps my compile times!

Edited by rosk

Share this post


Link to post
Share on other sites
2 minutes ago, rosk said:

There doesn't seem much of a point in blowing up some ruins though, just make it a bit more interesting rather than just some crates near these ruins. I love the carve tool also, it helps my compile times!

Man, it´s Rome. Those ruins are one of the most important Roman ruins. It is an almost complete Roman market and church (b-site is the church). It´s a very important part of Roman history.

Share this post


Link to post
Share on other sites
5 minutes ago, RedHawk said:

Man, it´s Rome. Those ruins are one of the most important Roman ruins. It is an almost complete Roman market and church (b-site is the church). It´s a very important part of Roman history.

Make it more interesting! I'd rather blow up some cathedrals rather than some already ruined ruins. Blowing up some Roman history seems like a bad attempt on getting them to change their entry prices to go see these rocks.

Edited by rosk

Share this post


Link to post
Share on other sites
18 minutes ago, Terri said:

 

Seriously you cant use the carve tool for this stuff, it creates crazy geometry and will become unworkable instantly.

That´s a lot of crazy geometry for sure, but I´m not looking to make terrain with the carve tool. Only using it this one time to create the half-domes. Also, for now it´s its own block so I can remove it in order to create other blocks underneath easily.

9 minutes ago, rosk said:

There doesn't seem much of a point in blowing up some ruins though, just make it a bit more interesting rather than just some crates near these ruins. I love the carve tool also, it helps my compile times!

Heh, I see your point. Maybe it´s more interesting for me as I visited that place many times when I was little and I´ve always liked Roman history in general. I could make it more interesting by adding some "secret project" or something, but for now it´s "just" blowing up one of the most important ruins in of the Roman history.

Share this post


Link to post
Share on other sites
5 minutes ago, Wrakke said:

b07oPW6.png

 

WHAT? Didn't even know this was a feature.

I didn´t expect so many people to answer tbh, I have low expectations when it´s me and forums.

Just now, Bevielis said:

So using your advanced technique I was able to create an amazing modern art piece. Considering redoing my map this way. seVWd98.png

Oh, wow. 3D print it and sell it for millions Kappa. 
It´s a nice tool but I hear it makes it hard to work on when you over-use it

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...