Corvus Posted May 5, 2016 Report Posted May 5, 2016 (edited) Hi all. This is my first attempt to create a defusal map. And right now i got nothing to show besides a basic layout of the map. I want to know what you think of it. Any feedback will be helpful. Edited September 3, 2017 by Corvus Quote
JSadones Posted May 5, 2016 Report Posted May 5, 2016 Looks indeed a bit like dust, and with bombsites of cache. My thoughts in an image. Quote
Vaya Posted May 5, 2016 Report Posted May 5, 2016 http://steamcommunity.com/sharedfiles/filedetails/?id=454073257 0_0 Quote
Corvus Posted May 5, 2016 Author Report Posted May 5, 2016 11 minutes ago, Vaya said: http://steamcommunity.com/sharedfiles/filedetails/?id=454073257 0_0 Sorry didnt knew that. Anyway its just a place holder name. Quote
Logic Posted May 6, 2016 Report Posted May 6, 2016 (edited) I'm sorry, but I need to point out some of the similarities to Dust 2. There are waaaaaaay to many of them! All of these areas with the orange arrows look very similar, too similar if you ask me. Your A-site even has the same entrances to D2's B site and the same positions close to the T-entrance. Dust 2 is a great map, but I doubt that people would wan't to play another map that looks just like it Edited May 6, 2016 by Logic Lizard, Smileytopin, rosk and 1 other 4 Quote
Corvus Posted May 6, 2016 Author Report Posted May 6, 2016 (edited) 8 hours ago, Logic said: I'm sorry, but I need to point out some of the similarities to Dust 2. There are waaaaaaay to many of them! All of these areas with the orange arrows look very similar, too similar if you ask me. Your A-site even has the same entrances to D2's B site and the same positions close to the T-entrance. Dust 2 is a great map, but I doubt that people would wan't to play another map that looks just like it Ok, sorry didnt realise that) Anyway im rebuilding the A site complitly to avoid any similarities with dust 2. Will post the new overview soon. Edited May 6, 2016 by Corvus Logic 1 Quote
Shibou Posted May 6, 2016 Report Posted May 6, 2016 6 hours ago, Corvus said: Ok, sorry didnt realise that) Anyway im rebuilding the A site complitly to avoid any similarities with dust 2. Will post the new overview soon. plese try to fix the long sightline JSadones mentioned earlier aswell. Quote
Corvus Posted May 6, 2016 Author Report Posted May 6, 2016 8 minutes ago, Shibou said: plese try to fix the long sightline JSadones mentioned earlier aswell. Of course). Quote
Shibou Posted May 6, 2016 Report Posted May 6, 2016 Even if there are some simillarities about dust 2 i like Site B a lot. The big number of possible entries will make it hard to defend. Are there any different vertical levels planned ? Quote
Corvus Posted May 7, 2016 Author Report Posted May 7, 2016 (edited) Here's the updated layout. Edited September 3, 2017 by Corvus [N]awbie 1 Quote
guerilla Posted May 8, 2016 Report Posted May 8, 2016 (edited) Hi, The layout looks good so far but this B route on the right side looks a bit too long for T's there is no actual reason for them to go that way.It's a bit too dangerous and time consuming maybe set the second entrance on the right a bit back.Just my opinion and maybe wrong since I can just look on your screenshot. Good luck with your map ! Have a nice day Edited May 8, 2016 by guerilla Quote
Corvus Posted May 13, 2016 Author Report Posted May 13, 2016 Based on feed back i updated layout once again. Take a look. RivFader and Shibou 2 Quote
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