Lolko123 Posted April 27, 2016 Report Posted April 27, 2016 (edited) Hey! de_Lojus is my first map and its small map but I want to get feedback to have my next map better All feedback are welcome! Download : http://steamcommunity.com/sharedfiles/filedetails/?id=628780409 Sorry for bad english ---------------------------------------------------------------------------------------------------------------------------------- T want destory industrial zones can CT stop them? Edited April 28, 2016 by Lolko123 Quote
Lolko123 Posted April 27, 2016 Author Report Posted April 27, 2016 (edited) Added some screenshots... A site b site mid with window way to A hangar B Edited April 27, 2016 by Lolko123 Shibou 1 Quote
Plat Posted April 27, 2016 Report Posted April 27, 2016 The detailing is actually pretty good for a first map. It definitely has a defined (generic) theme but it's well enforced. One thing that immediately occurs to me is the architecture, it's very blocky. The walls look too flat, everywhere. Generally speaking it's good to add things that jut in and out to give your map some depth and keep it from looking so flat. Another thing lacking from the map is verticle detail. A lot of the buildings have very similar heights and look very plain near the top. Overall it's a pretty great first map, and I encourage you to continue working on it, adding details as you go. Keep it up man! Radu and Squad 2 Quote
Lolko123 Posted April 28, 2016 Author Report Posted April 28, 2016 Thanks! I really appreciate your comment. Quote
Vaya Posted April 28, 2016 Report Posted April 28, 2016 One thing I can tell just from the screenshots is you need to diversify your bombsites! both are just squares with cover in the middle. Compare these to any map in the game- operation or otherwise rosk and Logic 2 Quote
Malle Posted April 29, 2016 Report Posted April 29, 2016 I would like to see picture reference in this map, floor and walls seem too unrealistic and square. try to use displacements on the ground blackdog 1 Quote
Lolko123 Posted April 29, 2016 Author Report Posted April 29, 2016 I dont have picture reference I make it in my mind Quote
Lolko123 Posted July 1, 2016 Author Report Posted July 1, 2016 (edited) Hey after 3 months of doing nothing I came back and make some things on my map... There they are. Spoiler - Changed ugly metal building to this brick building Spoiler - Little change bombsite B to make it larger Quote - Changed littlebit mid - Pushed back T and CT to slow game littlebit Edited July 1, 2016 by Lolko123 Quote
Lolko123 Posted July 2, 2016 Author Report Posted July 2, 2016 Spoiler - Detailed CT spawn littlebit Spoiler - Detailed A secret Little update for today... Quote
Lolko123 Posted July 3, 2016 Author Report Posted July 3, 2016 Another little update : Spoiler - Detailed CT Spawn Quote
Lolko123 Posted July 3, 2016 Author Report Posted July 3, 2016 - Changed metal building on mid and change it to this brick build Spoiler Look from bombsite B Spoiler Look from mid Quote
Lolko123 Posted July 6, 2016 Author Report Posted July 6, 2016 (edited) REMAKED WAREHOUSE Spoiler - View from A bombsite - Also added opened to set up grenades Spoiler Point of view from inside Spoiler View from T spawn Edited July 6, 2016 by Lolko123 Accidentally added picture what i didnt wanted to add 2 Quote
Lolko123 Posted September 1, 2016 Author Report Posted September 1, 2016 (edited) - Changed mid little bit to make B harded to take and also detailed it - Added one way drop from mid to A to slow down rotations from A to B Spoiler Spoiler Spoiler Edited September 1, 2016 by Lolko123 1 image deleted jUST_RUSH, RA7, Freaky_Banana and 1 other 4 Quote
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