Greetings Earthlings! @fmpone suggested I do an A-Z intro on Wall Worm for MapCore, and I thought it was an excellent idea. I never shy away from an opportunity to spread the joys of 3ds Max and Wall Worm.
Introduction
For those who do not know, Wall Worm has been a Source Engine pipeline toolset that I started back in 2010. I started it because I had just built my first level for Source with some custom models, and I had concluded that the process for getting props into Source was ess