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karnivool

CS:GO De_oldalley (wip)

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So I started this map years ago. Was originaly a CSS map then i revamped it for GO that was 3 years ago and i never finished it.

Ive decided to get back into mapping. Finishing this map seems to be a good way to relearn everything ive forgotten.

the overlay is old trying to remember how to do them again.

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http://steamcommunity.com/sharedfiles/filedetails/?id=663606897

Edited by karnivool

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Made some changes

moved bombsite b a little. Was squished in the corner now its in the middle of the courtyard.

I changed the red floor it does look better thx Cd5ssmffan

I also removed some building from the center of the map to open it up a bit

lastly been adding details. More trees and decals

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Made some more progress. I decided to remove some more buildings to open up the middle of the map more and i turned one building into a raised courtyard. This changed the pase of the map completely. I need to go back and redo the optimization as portalflow has taken a hit on compile. Was seconds now takes minutes. 

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http://steamcommunity.com/sharedfiles/filedetails/?id=663606897

Edited by karnivool

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Looks good but if the player can traverse the high ground (as indicated on the last pic) the chairs may make navigation a bit annoying.

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As much as I'm against cluttering maps, you do need to add a few props on the streets. They're pretty empty, and quite frankly, boring. 

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