major.quin_n Posted April 14, 2016 Report Posted April 14, 2016 Does anyone know how I could approach decompiling a tree in the source engine (specifically CS:GO) and possibly change the leaf color but keep the model the same? I want to make a tree for my custom map that fits the theme. My ideal tree would be mall_tree_large01 found on Dust II. Thanks in advance, major.quin_n Quote
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