krashja Posted April 19, 2016 Report Posted April 19, 2016 Hi! It's a bit late for me , but I'm in, beginner at UE4 and Unreal Tournament, been working in the whitebox for a few days. Thanks for making this contest! Sprony and 2d-chris 2
Sprony Posted April 19, 2016 Author Report Posted April 19, 2016 16 minutes ago, krashja said: Hi! It's a bit late for me , but I'm in, beginner at UE4 and Unreal Tournament, been working in the whitebox for a few days. Thanks for making this contest!
=Orion= Posted April 20, 2016 Report Posted April 20, 2016 My WIP thread : https://www.mapcore.org/topic/20081-dm-hanguar-epic-mapcore-level-design-contest-2016-wip-thread/ Sprony 1
BRANDOOM Posted April 20, 2016 Report Posted April 20, 2016 Hey guys, has anybody ever had any issues with the editor crashing at 96% while loading? I posted in the Unreal Tournament forums as well, but was just curious is anybody here as encountered the same issue
NATO Posted April 20, 2016 Report Posted April 20, 2016 Posted an early version on the UT forums: https://www.epicgames.com/unrealtournament/forums/showthread.php?23678 Rusk, Sprony and 2d-chris 3
2d-chris Posted April 21, 2016 Report Posted April 21, 2016 Showdown overview Fnugz, Sprony, hgn and 6 others 9
2d-chris Posted April 21, 2016 Report Posted April 21, 2016 @blackdog here you go, I'm going to be working on this for a while so probably won't get the entire thing done before the phase 1 ends, so here is the first 3 hours. Final video I will probably give some commentary and music goodness, at this rate it will be about 4-6 hours of video at this speed. Presenting, the birth of ctf-mattdamon https://www.youtube.com/watch?v=Gzw7AWhCJjc Sigma, =Orion=, Rusk and 4 others 7
FRAG Posted April 21, 2016 Report Posted April 21, 2016 He doesn't want to leak his secrets to subtractive design! 2d-chris, Sprony, blackdog and 1 other 4
2d-chris Posted April 21, 2016 Report Posted April 21, 2016 10 hours ago, Vilham said: It says private video chris Opps, forgot to hit publish ^^
=Orion= Posted April 21, 2016 Report Posted April 21, 2016 (edited) @2d-chris Impressive technique! Seems easier to work with than additive and hollowing. Edited April 21, 2016 by =Orion= 2d-chris 1
Mmelnyk Posted April 21, 2016 Report Posted April 21, 2016 I decided to give it a try some days ago, started to build a map, but now I see, that it's rooms are small for Unreal gameplay. Therefore I'll begin to create a new one, fortunately, I still have a lot of time. However, It's a great fun to design maps for UT, thank you, guys for such a nice contest! Sprony and 2d-chris 2
tidu Posted April 23, 2016 Report Posted April 23, 2016 Screenshots look good so far everyone Like NATO I created a thread over on the UT forums. Creature of habit. I'm still continuing to work so I'll officially submit it closer to the deadline https://www.epicgames.com/unrealtournament/forums/showthread.php?23645-DM-Exo-(Mapcore-Team-Showdown-Contest) Sprony 1
blackdog Posted April 23, 2016 Report Posted April 23, 2016 @Sprony how much the basic layout can change from first deadline through the second phase? (Assuming to get through) Havent had time to try anything until now, will try to get something down during this week.
Psyrius Posted April 24, 2016 Report Posted April 24, 2016 Anyone that have some time over and can give me some feedback on my map?
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