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[CS:GO] Solid models offline, not solid online


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Hey!

I started to convert map from css to csgo. Everything that far works great, but there is one problem.. When I compile the map and play offline with bots, the prop_dynamic models are solid. When I put the map in my test server, the models just become not solid. This is first time I see something like this. It happens to only those prop_dynamic models, that I got from decompiler, when I decompiled the css map. Anyone idea how to fix this ? Or maybe how cab I change some kind of model settings?

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