cglewis Posted April 28, 2017 Author Report Posted April 28, 2017 What up mapcore happy friday,did some more work on the door its coming, i think i need MOAR wires lol but we are almost there then all i need to do is texture this asset,the white pillars, the black vents and the tanks on the outside and i think she is ready to be shipped clankill3r 1 Quote
cglewis Posted May 2, 2017 Author Report Posted May 2, 2017 Good morning ppls of Mapcore, Got some time to flesh out the tunnel area, Freaky_Banana and zombi 2 Quote
Pete_H Posted May 4, 2017 Report Posted May 4, 2017 Love the shapes of the wires / pipes in the tunnel area, looking forward to seeing progress! Quote
cglewis Posted May 8, 2017 Author Report Posted May 8, 2017 @Pete_H Thanks man, that was my main focus this weekend i hope you enjoy where i took it Hok....so alot of changes this weekend biggest change is real Time GI and bouncing lighting have been implemented and fully functional Via LPVs (Light Propagation Volume) and was able to achieve a stable frame rate for VR Change list -Reworked tunnel area, new meshes, lighing set up and partcle FX -tweaked main bld mesh -tweaked lighting -blocked out console which should provide some game play elements -added more debris to the hole in the main bld But as always let me know what yall think Deathy, Marrón, Freaky_Banana and 1 other 4 Quote
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