kinggambit Posted March 28, 2016 Report Share Posted March 28, 2016 (edited) Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=655062003 Version: a3 (6/29/16) Screenshots: Edited June 29, 2016 by kinggambit Quote Link to comment Share on other sites More sharing options...
Aztk Posted March 29, 2016 Report Share Posted March 29, 2016 That B-long thing looks horrible on the radar, too much deadspace there imo. And also your map has a lot of (probably unwanted) sightlines: kinggambit 1 Quote Link to comment Share on other sites More sharing options...
kinggambit Posted April 6, 2016 Author Report Share Posted April 6, 2016 (edited) On 3/29/2016 at 0:49 AM, Aztk said: That B-long thing looks horrible on the radar, too much deadspace there imo. And also your map has a lot of (probably unwanted) sightlines: Demo bug wont let me view most of the playtest so I appreciate the feedback. Will definitely tighten that b long route and some of the line-of-sights. I'm sorta going for a similar style to cs_workout and de_resort so I want to keep some of the long-range engagement areas. Edited April 6, 2016 by kinggambit Quote Link to comment Share on other sites More sharing options...
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