DaanO Posted April 10, 2005 Report Posted April 10, 2005 Last picture looks kinda neat. You do have to come up with some stuff that sets it apart from the "mass" of office maps though, if you want to make a full map out of it Quote
mike-0 Posted April 11, 2005 Report Posted April 11, 2005 Again, use glows on those fade lights! Also, if you do have light_spots, i cant tell. Quote
X-FacToR Posted April 12, 2005 Report Posted April 12, 2005 2nd and last pic are grand, i'd stick with it. Quote
InsaneSingingBlender Posted April 12, 2005 Report Posted April 12, 2005 increase the lightmap scale on the floor in the last pic Quote
insta Posted April 12, 2005 Report Posted April 12, 2005 increase the lightmap scale on the floor in the last pic Decrease Quote
Jezpuh Posted April 12, 2005 Author Report Posted April 12, 2005 increase the lightmap scale on the floor in the last pic Decrease word. Quote
Vinny Testaverde Posted April 12, 2005 Report Posted April 12, 2005 get a better wall texture... i think its safe to say everyone is tired of that one, not to mention its not that great... plus it will make your map stand out more and look less like a cs_office copy Quote
Jezpuh Posted April 12, 2005 Author Report Posted April 12, 2005 get a better wall texture... i think its safe to say everyone is tired of that one, not to mention its not that great... plus it will make your map stand out more and look less like a cs_office copy rofl. Quote
Minos Posted April 12, 2005 Report Posted April 12, 2005 Those "light cones" look gay, I think they only fit in dusty/dirty themes. If you really want them you should make them very subtle. Overall it looks too much like cs_office and we know you can make it better. Quote
TomWithTheWeather Posted April 12, 2005 Report Posted April 12, 2005 I think I've seen this map before... Quote
InsaneSingingBlender Posted April 13, 2005 Report Posted April 13, 2005 increase the lightmap scale on the floor in the last pic Decrease sorry, thats what i meant. Quote
Kosmo Posted April 14, 2005 Report Posted April 14, 2005 This is what I don't understand, why office maps are always trashed? Is it like a regular rumbling ground for terrorists and swat? That is just stupid! Why not make a map where everything is in place, that would make it look way more like office, and less like WTH is that. Quote
DD Posted April 15, 2005 Report Posted April 15, 2005 If you're going to use the same texture set and architecture style as office you should at least do something interesting or unique gameplay wise. Quote
ginsengavenger Posted April 15, 2005 Report Posted April 15, 2005 This is what I don't understand, why office maps are always trashed? Is it like a regular rumbling ground for terrorists and swat? That is just stupid! Why not make a map where everything is in place, that would make it look way more like office, and less like WTH is that. because real offices suck balls. they could hardly be engineered any better to suck the living spirit from the people who toil in them. don't work in one i guess? Quote
Tequila Posted April 15, 2005 Report Posted April 15, 2005 This is what I don't understand, why office maps are always trashed? Is it like a regular rumbling ground for terrorists and swat? That is just stupid! Why not make a map where everything is in place, that would make it look way more like office, and less like WTH is that. because real offices suck balls. they could hardly be engineered any better to suck the living spirit from the people who toil in them. don't work in one i guess? Quote
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