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Push & Pull - The art of guiding players through an environment


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Posted (edited)

Hey all,

Because my busy life doesn't allow much time for side projects and thus doesn't satisfy the urge of doing something constructive, I wrote a multi-parts article about guiding players through environments (a subject that fascinates me greatly.) 

InGame01.jpg.91777a913f84570a4605438d9785482b.jpg

Push & Pull - The art of guiding players through an environment

I intend to tweak and improve the article if needed so I'd be very interested to hear your thoughts, criticism and feedback!

Hope you like it!

Edited by Corwin
Posted
39 minutes ago, Vilham said:

Highly recommend people give this a read.

@Sprony also this should definitely be turned into a site article if clem wants to

We tried, but it didn't work out due to technical difficulties :(

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Posted

I'm afraid there isn't a compilation of all the parts into one document, you'd have to print each part individually and the pictures may be a pain (maybe disable them). 

Posted

One thing that bugged me was the fact that there isn't always comment on pictures showed in the article. That may be that way because I'm used to scientific research articles. But if a picture isn't explicitly linked to the argumentation it can be confusing.

Otherwise really good article, thanks a lot for your article :)

Posted

Started reading yesterday and I'm loving it so far. This is something that I always struggled to get right and this info will surely come in handy :)

Thanks a lot man, really appreciate you taking the time to write this!

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