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Posted

Hi,i have got little problem.When i put any Plants prop in Hammer Editor and then ill compile map and run it,i cant see models in game. I have tried every prop_ types i can but its still not working.

img.thumb.png.d81579442c809bcd6503d76bc5

2016-03-09_00001.thumb.jpg.056bccb9ab649

I find out that when i run map its write this in console:

#######################################
Map 0_texture missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################

2016-03-09_00002.thumb.jpg.9d6f36fe510dc

Every other Props are working. Does anyone know what to do? Thank you:)
(Sorry for my English im in hurry...)

Posted

props_physics_multiplayer

try that

 

Also I noticed that your window models are prop_dynamic. Unless you are putting logic into them then make them prop_static

Thank you man! Its finally working. I found out that one of problems was that when i Runned map.. via Expert compiling it didnt save,so always when i compiled it it didnt show any effect. So i tried to Compile it via Normal way + i tried props_physics_multiplayer and its working!
But like you wrote about that prop_static ... when i tried it on these windows there just become black.

2016-03-09_00001.thumb.jpg.efaaf7da5d3bb

Posted

Thank you man! Its finally working. I found out that one of problems was that when i Runned map.. via Expert compiling it didnt save,so always when i compiled it it didnt show any effect. So i tried to Compile it via Normal way + i tried props_physics_multiplayer and its working!
But like you wrote about that prop_static ... when i tried it on these windows there just become black.

 

https://www.mapcore.org/topic/19894-csgo-lighting-on-props-broken-since-wildfire-update-possible-fix/?do=findComment&comment=410536

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