Gale Posted March 9, 2016 Report Posted March 9, 2016 So, I decided that I'd make my first texture from nothing but a white canvas, but I'm stuck(said texture is attached).I'm to the point( I think) of where I should start putting in detail. I'm Going for something sci-fi here, but I have no idea where to start. As you can see on the image that shows GIMP, I do have a detail layer, but it's just a grey metal texture. If you need any more info please let me know ans I'm not sure what kinds of details to include! Quote
ElectroSheep Posted March 9, 2016 Report Posted March 9, 2016 http://www.philipk.net/tutorials/materials/metalmatte/metalmatte.html Gale 1 Quote
Gale Posted March 10, 2016 Author Report Posted March 10, 2016 http://www.philipk.net/tutorials/materials/metalmatte/metalmatte.html Looking good, I'll look into it, but right now I've been awake for well over a day and should get some rest. I'll let you know what I think! Quote
Sigma Posted March 11, 2016 Report Posted March 11, 2016 Can you give us info as to the target engine? The reason I ask is because the engine selection alters how the texture should be judged. Quote
blackdog Posted March 16, 2016 Report Posted March 16, 2016 Looks like a generic floor panel, but is it? Sounds like you don't know yourself what is going to be. Depending on that I think there are things you can draw yourself and other you need to achieve using techniques like a mix of filters etc. Usually a metal base is achieved by using Gaussian noise and a motion blur, to give that "brushed" feeling. Quote
Gale Posted March 17, 2016 Author Report Posted March 17, 2016 (edited) On 3/10/2016 at 0:36 PM, Sigma said: Can you give us info as to the target engine? The reason I ask is because the engine selection alters how the texture should be judged. The Source Engine On 3/16/2016 at 6:03 AM, blackdog said: Looks like a generic floor panel, but is it? Sounds like you don't know yourself what is going to be. Depending on that I think there are things you can draw yourself and other you need to achieve using techniques like a mix of filters etc. Usually a metal base is achieved by using Gaussian noise and a motion blur, to give that "brushed" feeling. I know what I want it to be, just not how to execute it! What I'm going for is a floor panel that was made to be easy to clean, and to be used in a moderately high pressure environment, hence the rivets and seemingly stamped panels. The specular mask you see(the dots) is a super thin coating - I'm just going to say graphene - that is anti-microbial, and durable. The underlying metal would be a brushed metal to enable to coating the be affixed to the surface(like similar process electroplating, or hydrographing, I'd gather). Despite all that, that advice with the filters is absolutely what I needed! Thank you! Edited March 17, 2016 by Gale Quote
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