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Posted

hmmm those teeth. i think you could get away with just an alpha tex, and save a LOT of polies. also they're so thin and sparse.. that's not really how teeth grow, even when they are sharp and nasty and interleave when the mouth is closed, they tend to be pretty closely grouped and densely packed at the gum. if you really want to individually articulate the teeth like that i would 1) use fewer polies ;x and 2) expand the bases so they come closer to meeting each other. right now they look more like a comb.

the texture is good. i would work on making the various regions of skin and flesh more distinct and interesting. as it is now it's so consistent, when you can look at a good dragon illustration or pictures of real wildlife and see all kinds of local variation.. you know, differing kinds of scales or flesh. (not just lava splotches ;)

Posted

New body is looking pretty good, though what is with the big black splotches on the tail? As gins said, the teeth look kinda odd. Makes me think more of a snake-esque creature than a dragon, though perhaps the tongue plays a part in that as well :D

Posted

I'm pretty much happy with the colors and layout. still have some UV problems to address and I haven't welded the 2 sides together yet. Also, made the butt come in a little more. Texturing the tail at the moment. :D

current progress:

texture_body03.jpg

Posted

That is a cool dragon. Damn good job.

edit: Maybe its just me, but i would prefer a more yellow worn texture instead of white on the claws and the teeth and thorns and stuff.

Posted

I really like it all. Teeth need to be just a bit brighter, and a bit bigger yet shorter. It desperately needs a tail though so i'm really looking forward to what you've done for that

Posted

got an email from a friend asking for my demo reel. LOL....So since im in transition making new stuff, I finished up the dragon tonight. I pretty happy with the final version. He is rigged, should I ever want to go back and do some animation :D

Wireframe

dragon_wire.jpg

Shaded

dragon_shade.jpg

Posted

Hehe, thats so cool! Putting it into a pose gives it much more appeal, good job on that. Base could have used a bit of a better skinning job but as an overall piece lovely.

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