Minos Posted November 26, 2007 Report Posted November 26, 2007 Quick sketch I did today while waiting for a test... everything is rather rushed but I kinda like it (I went for a todd mcfarlane-like style) Quote
Acumen Posted November 26, 2007 Report Posted November 26, 2007 "todd mcfarlane-like style" sounds cool to use such artistic catch-phrases, aye ? i really like the image's style but to me the thick outlines destroy the overall impression, because i think they are mainly used to not being forced to paint more detail in it. it looks a tad random to me - just so the image is filled with more outlines than it would be with thinner lines. i don't know, i'd like a more cleaner look. but if thats toddmcfarlane, its all fine for me Quote
Sentura Posted November 26, 2007 Report Posted November 26, 2007 i disagree, acumen. the thick lines add tension to the image, and it would probably look even better if animated in the traditional cartoon way. what really bothers me though is the light... it seems extremely out of context with the rest of the image. Quote
KIIIA Posted November 27, 2007 Report Posted November 27, 2007 Quick feel good pic I call it: "skyscrapperlovestarsymphony" Quote
Minos Posted November 27, 2007 Report Posted November 27, 2007 Were you on LSD or something ? I like the one eyed star. Quote
D3ads Posted November 27, 2007 Report Posted November 27, 2007 Nice Minos, I am quite a fan of Mcfarlane's style too, as you might notice in the Pyramid Head drawing KIIIA: Looks ok, not really my thing though. Quote
KIIIA Posted December 9, 2007 Report Posted December 9, 2007 Quickie which took me about half an hour. Wanted to create something with a consistent charming, soft red tone: Quote
Pomperi Posted December 12, 2007 Report Posted December 12, 2007 Vehicle design for a school assignment. All drawn in Photoshop: Quote
Pericolos0 Posted December 12, 2007 Report Posted December 12, 2007 I like the design but the drawing is really lacking depth, something i see happen alot when texture artists make illustrations Quote
Pomperi Posted December 12, 2007 Report Posted December 12, 2007 I like the design but the drawing is really lacking depth, something i see happen alot when texture artists make illustrations Haha, you're absolutely right! Can't quite put my finger on it though what's causing all my drawings to look this flat. Most people learn traditional art before doing game graphics, but it's the other way around for me, ironicly. Any suggestions how to improve this would be more than welcome <3 Quote
Pericolos0 Posted December 12, 2007 Report Posted December 12, 2007 I like the design but the drawing is really lacking depth, something i see happen alot when texture artists make illustrations Haha, you're absolutely right! Can't quite put my finger on it though what's causing all my drawings to look this flat. Most people learn traditional art before doing game graphics, but it's the other way around for me, ironicly. Any suggestions how to improve this would be more than welcome <3 Try to imagine a strong lightsource coming from behind or from the side and draw it that way, with some practice you can make it feel more 3d, it takes alot of trying and testing to get a feel for it , only way to learn is by doing. Quote
Felix Posted December 12, 2007 Report Posted December 12, 2007 maybe you should pick another angle/perspective? it kinda looks like a side view, also the shadow looks like a drop shadow, in the perspective you draw in it should look almost like a line on the floor. And maybe some more ambient occlusion could help making it look more 3D. But its looking nice already : ) Quote
Pomperi Posted December 12, 2007 Report Posted December 12, 2007 Thanks for the replies! I've tried to improve it by adding more depth to it. It's a bit late to redo the perspective at this stage, but I'll try harder next time, I promise Here's the update: Quote
⌐■_■ Posted December 12, 2007 Report Posted December 12, 2007 wow thats a great improvement! GJ Quote
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