Skjalg Posted March 20, 2016 Report Posted March 20, 2016 I was a bit late to the party, currently just level 18 or something and it really is a solid shooter. Theres quite a few bugs, but nothing really major. Massive should be proud! Quote
Zyn Posted March 21, 2016 Report Posted March 21, 2016 Been level 30 for a while, have done Lincoln Tunnel Checkpoint and Lexington Event Center on Challenge Mode so many times (Lincoln is easiest, Lexington is fastest), got full high-end gear and currently sitting at 165k DPS, and .... bored out of my mind. Currently, SMG's are the top tier weapons, namely the Vector 45 ACP that you can craft after buying the blueprint of the Pheonix Credits vendor. And it's a damn shame as nothing ever comes close to the damage the Vector puts out, due to passive +20% or so crit chance on SMG's. Sure, it's an SMG and thus have poor range, but that's why you carry a marksman rifle around. The only other weapon that comes close is an assault rifle that drops of named elites called Caduceus, which has the highest damage per shot out of the available automatic weapons. If you don't have either of these, people run circles around you in the DPS-race, which is quite sad. I badly want a rebalance to happen soon so other weapon types are favorable as well. Personally I am an LMG type of guy, but right now they are in a very sorry state. When leveling; everything works, but in endgame? No. Not if you want to kill mobs without running out of ammo. Speaking of mobs; when doing Challenge Mode runs in missions, there is one type of enemy that actually poses a threat: Shotgun runners. These guys will make you mad. They run at you while firing their shotgun which takes you down in 1-2 hits. Yes, RUN at you, not taking cover or anything, just gets in your face and ruins your entire day and you can't do anything about it unless your teammates unloads crowdcontrolling abilities or grenades on them. With a team of players that are decked out in high-end gear, and knows these walking tumors are dangerous, these enemies drop fast. But if you are going in dry with a bunch of friends that are not so well equipped, you are going to hear a lot of cussing and swearing over Discord or whatever you use, mostly something along the lines of wishing death upon the developers. If you see a mob with a thunderbolt next to the healthbar, either A) Run. or B) Kill ASAP. Now, the abilities. While leveling and unlocking more skills I am sure you have tested out all of them and found that they have their uses. But as soon as you run into tougher enemies, namely level 32 elites in Challenge Mode or the hardest Dark Zone district, you are suddenly more limited. The sentry gun only tickles enemies and gets destroyed in seconds. The portable deployable cover gets shot down fast plus enemies just run through it if you try to block them, and the riot shield makes the enemies fart and laugh at you. In Challenge Mode, people stack Smart Cover (yes the damage buff stacks), flashbang stickybomb for CC, with the supply station with either revive or ammo mod, and the aimed healing ability. It might be fun to use the little targetseeking ball but enemies have a knack for technology somehow and hacks it, turning it against you all the time. Deployable skills with a healthbar are rarely used, apart from the supply station, since the enemy just shits on them. And then there's the Dark Zone, the PvP zone of the game. I have yet to experience any real PvP in the Dark Zone, as people have quickly figured out that going rogue (killing another agent) is extremely punishing and not worth it all. If you die as a rogue, you lose so much stuff compared to surviving the rogue timer, it's utterly pointless. Everyone in the DZ are now just running from landmark to landmark, killing named elites, get loot, run to the nearest extraction point, get their loot extracted, and repeat. The only people I see going rogue are either new to the zone and its mechanics, or just bored and got everything already. Combine this with the fact that people have obscene DPS with the aformentioned Vector, people drop very fast. And to survive you have to stack health gear and resistances, at the cost of ... all your damage. Lastly I want to say that the appearance loot and customization of your character is extremely poor. When you see that cyan beam of loot in the distance, you know it's a lackluster as much of the stuff to dress your character with looks the same, unless you paid extra for the season pass and/or preordered the game. And the jackets you get from collecting all the collectables are just eh. I pray for more ways to customize your characters. Hopefully next months content update will bring some life into this, because right now there's very little endgame. Tisky and spence 2 Quote
Dark Posted March 22, 2016 Report Posted March 22, 2016 (edited) New patch fixes lots of issues with the Derkazone, YAY! http://tomclancy-thedivision.ubi.com/game/en-GB/news/detail.aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32 Edited March 22, 2016 by Dark Quote
Zyn Posted March 22, 2016 Report Posted March 22, 2016 Quote Named enemies. will now drop better loot in Challenge mode than in Hard mode. Better loot huh? It has to be on par with the craftable stuff to be considered better in my opinion. Dark 1 Quote
Tisky Posted April 3, 2016 Report Posted April 3, 2016 So i got this as a birthday gift from my brother yesterday (Xbox one), and i like it so far! Level 10 and boy do i enjoy coop. Anyone else playing on xbone? Quote
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