shawnolson Posted February 8, 2016 Report Posted February 8, 2016 New goodie added to Wall Worm today: batch import of photos from folders to 3ds Max Material Libraries linked up to Bitmap2Material substance nodes. Vorontsov and will2k 2 Quote
shawnolson Posted April 6, 2016 Author Report Posted April 6, 2016 (edited) An update to WW this week added a new utility to create blended mapping textures that don't rely on UV modifiers. This new tool also hooks into Bitmap2Material if you have it on your system. Here is a demonstration. Edited April 6, 2016 by will2k Fixed video embedding for you :) will2k 1 Quote
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