Jakubshark Posted January 1, 2016 Report Posted January 1, 2016 Does anyone have any tutorials they could share to model and export for csgo ? Quote
major.quin_n Posted January 1, 2016 Report Posted January 1, 2016 Official link: https://developer.valvesoftware.com/wiki/Modeling_props_with_BlenderOne that is more recent and I like better: https://steamcommunity.com/sharedfiles/filedetails/?id=436454108If you have a problem I can probably help you. Also, turning on snap to grid helps in blender, look that up too. Quote
Black_Stormy Posted February 10, 2016 Report Posted February 10, 2016 I love blender! Been using it to make models for source and unreal for ages now. I have a few tutorials on my youtube channel that may help: http://www.youtube.com/user/abrythenabry Squad, Vaya and jackophant 3 Quote
jackophant Posted February 10, 2016 Report Posted February 10, 2016 I love blender! Been using it to make models for source and unreal for ages now. I have a few tutorials on my youtube channel that may help: http://www.youtube.com/user/abrythenabryI'll be sure to check these out Quote
clankill3r Posted February 10, 2016 Report Posted February 10, 2016 I hated blender, I have tried it a few times in the past when it wasn't so good. They improved really well over the years. And they are heading in a nice direction with clear goals to work on. Quote
tomm Posted February 10, 2016 Report Posted February 10, 2016 I hated blender, I have tried it a few times in the past when it wasn't so good. They improved really well over the years. And they are heading in a nice direction with clear goals to work on.it looks the same to me as 10 years ago, button festno hate though, it's a powerful piece of software.. I just couldn't get used to the UI. Quote
clankill3r Posted February 10, 2016 Report Posted February 10, 2016 Like Ton Roosendaal said (the chairman of Blender), "I keep telling the developers, for every button you add, you have to remove two". Quote
Black_Stormy Posted February 12, 2016 Report Posted February 12, 2016 Hotkeys are the best, although Blender tends to have some badly mapped common hotkeys. I like to re-map certain ones so that I can maintain one hand on the mouse and one on the keyboard. Also shift+r repeats your last action - efficiency ftw! Quote
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